SRC‘‡Žx‰‡ƒZƒ“ƒ^[

ƒwƒ‹ƒvh| ˜A—æ

GSCƒgƒbƒvŒfŽ¦”“™g‘å‰f‘œE‘Ѓf[ƒ^ŒfŽ¦”Â



y1049zƒpƒCƒƒbƒg

–¼‘O
 ç‰ª E-MAILWEB
“Še“úŽž
 - 2007”N02ŒŽ12“ú(ŒŽ) 12Žž54•ª -
Ý’è
ˆø—p‚È‚µ
ƒpƒXƒ[ƒh
######################################## ‰~‘ì‚Ì‹RŽm ########################################

c‹RŽmƒKƒ“ƒ_ƒ€
c‹RŽmƒKƒ“ƒ_ƒ€, ‚­‚炤‚ñ‚È‚¢‚Æ‚ª‚ñ‚¾‚Þ, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 200
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 1, Lv2, 8, Lv3, 16, Lv4, 25, Lv5, 37, Lv6, 46, Lv7, 61
‚r–hŒäLv1, 1, Lv2, 18, Lv3, 35, Lv4, 56
146, 131, 138, 134, 168, 160, ‹­‹C
‚r‚o, 60, M—Š, 1, ‹C‡, 5, ”MŒŒ, 11, ”E‘Ï, 16, •K’†, 24, ŒÛ•‘, 38
SDG_CrownKnightGundam.bmp, SDGundamSS2_Battle.mid

#################### 1Í ####################

—EŒ•Žmƒvƒ‰ƒX
—EŒ•Žmƒvƒ‰ƒX, ‚䂤‚¯‚ñ‚µ‚Õ‚ç‚·, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 170
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 4, Lv2, 13, Lv3, 23, Lv4, 37, Lv5, 52
•s‹ü, 1
147, 128, 143, 147, 158, 162, ‹­‹C
‚r‚o, 50, ƒhª«, 1, ‘«‚©‚¹, 5, ”MŒŒ, 10, ”E‘Ï, 15, ‚©‚­—, 23, •K’†, 31
SDG_BraveSwordmanPlus.bmp, SDGundamSS2_Battle.mid

ŠZ‹RŽmƒKƒ“ƒ_ƒ€‚e‚X‚O
ŠZ‹RŽmƒKƒ“ƒ_ƒ€‚e‚X‚O, ‚ [‚Ü[‚È‚¢‚Æ‚ª‚ñ‚¾‚Þ‚Ó‚§[‚Ý‚ã‚ç, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 180
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv2, 1, Lv3, 15, Lv4, 37
‚r–hŒäLv2, 1, Lv3, 31
148, 140, 148, 131, 170, 155, •’Ê
‚r‚o, 55, M—Š, 1, ‰ž‰‡, 4, ‚Ý‚ª‚í‚è, 7, “S•Ç, 16, ”MŒŒ, 21, Œƒ—ã, 25
SDG_ArmorKnightGundamF90.bmp, SDGundamSS2_Battle.mid

”’‹à‹¨(‰~‘ì‚Ì‹RŽm)
”’‹à‹¨, ‚Õ‚ç‚¿‚È‚ë[‚Ç, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 180
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv2, 1, Lv3, 6, Lv4, 18, Lv5, 28
146, 144, 141, 147, 176, 156, •’Ê
‚r‚o, 50, SŠá, 1, M—Š, 7, ‰î•ø, 11, W’†, 14, Œ˜˜S, 17, j•Ÿ, 23
SDG_PlatinumLordU.bmp, SDGundamSS2_Battle.mid

#################### 2Í ####################

•—‹RŽmƒ}[ƒNII
•—‹RŽmƒ}[ƒNII, ‚©‚º‚«‚µ‚Ü[‚­‚Â[, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 180
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 1, Lv2, 13, Lv3, 24, Lv4, 35, Lv5, 47
‚r–hŒäLv1, 1, Lv2, 21, Lv3, 33, Lv4, 49
150, 141, 146, 148, 168, 163, •’Ê
‚r‚o, 50, W’†, 1, ‰Á‘¬, 1, ”MŒŒ, 14, ‚Ђç‚ß‚«, 19, ãJ, 25, ŠoÁ, 33
SDG_WindKnightMkII.bmp, SDGundamSS2_Battle.mid

—í‹RŽmƒŒƒbƒhƒEƒH[ƒŠƒA
—í‹RŽmƒŒƒbƒhƒEƒH[ƒŠƒA, ‚ê‚¢‚«‚µ‚ê‚Á‚Ç‚¤‚§[‚è‚ , ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 170
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv2, 1, Lv3, 11, Lv4, 19, Lv5, 28, Lv6, 37, Lv7, 45, Lv8, 58
143, 139, 153, 146, 170, 161, ‹­‹C
‚r‚o, 50, –£˜f, 1, W’†, 6, ’§”­, 10, ‚Ђç‚ß‚«, 14, ”MŒŒ, 18, ’¼Œ‚, 27
SDG_KnightRedWarrior.bmp, SDGundamSS2_Battle.mid

díŽmƒwƒrƒBƒKƒ“ƒ_ƒ€
díŽmƒwƒrƒBƒKƒ“ƒ_ƒ€, ‚¶‚イ‚¹‚ñ‚µ‚Ö‚Ñ‚¡‚ª‚ñ‚¾‚Þ, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 170
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 1, Lv2, 21, Lv3, 36
157, 116, 145, 133, 154, 156, ‹­‹C
‚r‚o, 50, ƒhª«, 1, ‹C‡, 5, ‰Á‘¬, 11, ”MŒŒ, 14, •K’†, 17, ”E‘Ï, 29
SDG_HeavyWarriorHeavyGundam.bmp, SDGundamSS2_Battle.mid

‘m³ƒKƒ“ƒ^ƒ“ƒN‚q
‘m³ƒKƒ“ƒ^ƒ“ƒN‚q, ‚Ñ‚µ‚å‚Á‚Õ‚ª‚ñ‚½‚ñ‚­‚ [‚é, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 180
“ÁŽê”\—Í
‚r–hŒäLv2, 1, Lv3, 16, Lv4, 34
–‚—ÍŠ—L, 1
102, 150, 147, 131, 174, 154, •’Ê
‚r‚o, 50, ’ãŽ@, 1, ‰B‚êg, 1, ‚Ђç‚ß‚«, 6, ‰î•ø, 13, Œ£g, 18, •â‹‹, 25
SDG_VishopGuntankR.bmp, SDGundamSS2_Battle.mid

#################### 3Í ####################

ŽÜ‹RŽmƒKƒ“ƒ_ƒ€‚e‚X‚P
ŽÜ‹RŽmƒKƒ“ƒ_ƒ€‚e‚X‚P, ‚Î[‚ñ‚È‚¢‚Æ‚¦‚Ó‚«‚イ‚¶‚イ‚¢‚¿, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 180
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv2, 1, Lv3, 13, Lv4, 24, Lv5, 36, Lv6, 43
‚r–hŒäLv1, 1, Lv2, 13, Lv3, 21, Lv4, 29, Lv5, 38, Lv6, 51
152, 132, 141, 149, 175, 161, ‹­‹C
‚r‚o, 55, W’†, 1, ‹C‡, 4, ”MŒŒ, 10, ª«, 16, ‚Ђç‚ß‚«, 20, •œŠˆ, 42
SDG_BurnKnightF91.bmp, SDGundamSS2_Battle.mid

Œ•Žm‚e‚X‚O‚i‚’
Œ•Žm‚e‚X‚O‚i‚’, ‚¯‚ñ‚µ‚Ó‚§[‚Ý‚ã‚ç[‚¶‚ã‚É‚ , ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 160
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 1, Lv2, 14, Lv3, 21, Lv4, 29, Lv5, 34, Lv6, 37, Lv7, 41, Lv8, 53
‚r–hŒäLv1, 1, Lv2, 19, Lv3, 30, Lv4, 36
148, 104, 141, 145, 163, 164, ‹­‹C
‚r‚o, 50, ‰Á‘¬, 1, K‰^, 8, ”MŒŒ, 13, ‚Ђç‚ß‚«, 15, W’†, 20, ŠïP, 33
SDG_SwordmanF90Jr.bmp, SDGundamSS2_Battle.mid
===
‡‘Ì‹ZLv0=ƒgƒŠƒvƒ‹ƒAƒ^ƒbƒN “¬Žm‚e‚X‚O‚i‚’ ‘m—µ‚e‚X‚O‚i‚’
===
ƒgƒŠƒvƒ‹ƒAƒ^ƒbƒN,@@@ 2300, 1, 2, +10,@-,@30, 110, AAAA, +15, Ši“Ë‚o‡

“¬Žm‚e‚X‚O‚i‚’
“¬Žm‚e‚X‚O‚i‚’, ‚Æ‚¤‚µ‚Ó‚§[‚Ý‚ã‚ç[‚¶‚ã‚É‚ , ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 160
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 2, Lv2, 23, Lv3, 41
‚r–hŒäLv1, 1, Lv2, 17, Lv3, 32, Lv4, 38
152, 104, 144, 136, 158, 157, •’Ê
‚r‚o, 50, •K’†, 1, ‹C‡, 11, ƒhª«, 13, “ËŒ‚, 16, ”MŒŒ, 21, ‚Ђç‚ß‚«, 32
SDG_FighterF90Jr.bmp, SDGundamSS2_Battle.mid
===
‡‘Ì‹ZLv0=ƒgƒŠƒvƒ‹ƒAƒ^ƒbƒN Œ•Žm‚e‚X‚O‚i‚’ ‘m—µ‚e‚X‚O‚i‚’
===
ƒgƒŠƒvƒ‹ƒAƒ^ƒbƒN,@@@ 2300, 1, 2, +10,@-,@30, 110, AAAA, +15, Ši“Ë‚o‡

‘m—µ‚e‚X‚O‚i‚’
‘m—µ‚e‚X‚O‚i‚’, ‚»‚¤‚è‚å‚Ó‚§[‚Ý‚ã‚ç[‚¶‚ã‚É‚ , ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 160
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 3, Lv2, 26
‚r–hŒäLv1, 1, Lv2, 16, Lv3, 26, Lv4, 32, Lv5, 37, Lv6, 47
–‚—ÍŠ—L, 1
118, 143, 138, 135, 161, 160, •’Ê
‚r‚o, 50, ‚Ђç‚ß‚«, 1, ‚©‚­—, 6, W’†, 11, •K’†, 17, ”MŒŒ, 22, Ä“®, 39
SDG_VishopF90Jr.bmp, SDGundamSS2_Battle.mid
===
‡‘Ì‹ZLv0=ƒgƒŠƒvƒ‹ƒAƒ^ƒbƒN Œ•Žm‚e‚X‚O‚i‚’ “¬Žm‚e‚X‚O‚i‚’
===
ƒgƒŠƒvƒ‹ƒAƒ^ƒbƒN,@@@ 2300, 1, 2, +10,@-,@30, 110, AAAA, +15, “Ë‚o‡

#################### 4Í ####################

ˆÅ‹RŽmƒ}[ƒNII
ˆÅ‹RŽmƒ}[ƒNII, ‚¾[‚­‚È‚¢‚Æ‚Ü[‚­‚Â[, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 170
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv2, 1, Lv3, 17, Lv4, 33, Lv5, 42, Lv6, 63
‚r–hŒäLv1, 1, Lv2, 21, Lv3, 33, Lv4, 49
153, 142, 154, 154, 172, 162, ‹­‹C
‚r‚o, 50, W’†, 1, ‰Á‘¬, 1, ˆÐˆ³, 12, ŠïP, 22, ŠoÁ, 33, ”MŒŒ, 36
SDG_DarkKnightMkII.bmp, SDGundamSS2_Battle.mid

#################### ‚»‚Ì‘¼’‡ŠÔ ####################

—’‹RŽmƒKƒ“ƒ}ƒKƒ“ƒ_ƒ€
—’‹RŽmƒKƒ“ƒ}ƒKƒ“ƒ_ƒ€, ‚·‚Æ‚¨‚Þ‚È‚¢‚Æ‚ª‚ñ‚Ü‚ª‚ñ‚¾‚Þ, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 150
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 1, Lv2, 13, Lv3, 24, Lv4, 35, Lv5, 47
‚r–hŒäLv1, 1, Lv2, 21, Lv3, 33, Lv4, 49
150, 142, 146, 153, 175, 163, •’Ê
‚r‚o, 50, W’†, 1, ‰Á‘¬, 1, M—Š, 14, ”MŒŒ, 19, ‘«‚©‚¹, 25, j•Ÿ, 29
SDG_StormKnightGanmaGundam.bmp, SDGundamSS2_Battle.mid

ƒuƒŠƒeƒBƒX‚ÌíŽm(”Ä—p)
ƒuƒŠƒeƒBƒX‚ÌíŽm, -, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 100
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 1, Lv2, 20, Lv3, 40
‚r–hŒäLv1, 10, Lv2, 30
–¡•ûŽg—p=”ñ•\Ž¦, 1
140, 140, 140, 140, 155, 155, •’Ê
‚r‚o, 40, M—Š, 1
SDG_BrittesKnight.bmp, SDGundamSS2_Battle.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì

“‘¯ƒJƒC
“‘¯ƒJƒC, ‚Æ‚¤‚¼‚­‚©‚¢, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 100
“ÁŽê”\—Í
ƒƒbƒZ[ƒW=ƒuƒŠƒeƒBƒX‚ÌíŽm(”Ä—p), 1
130, 120, 140, 146, 164, 156, •’Ê
‚r‚o, 50, ‰Á‘¬, 1, K‰^, 10, ‚Ђç‚ß‚«, 15, ‘«‚©‚¹, 20, M—Š, 25, ‚©‚­—, 30
SDG_ThiefKai.bmp, SDGundamSS2_Battle.mid

‹RŽmƒfƒBƒWƒF
‹RŽmƒfƒBƒWƒF, ‚È‚¢‚Æ‚Å‚¡‚¶‚¥, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 100
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv2, 1, Lv3, 10, Lv4, 25, Lv5, 40, Lv6, 60
ƒƒbƒZ[ƒW=ƒuƒŠƒeƒBƒX‚ÌíŽm(”Ä—p), 1
140, 125, 145, 140, 160, 158, •’Ê
‚r‚o, 40, M—Š, 1
SDG_KnightDijeh.bmp, SDGundamSS2_Battle.mid

‹â‹RŽmƒrƒMƒiEƒMƒi
‹â‹RŽmƒrƒMƒiEƒMƒi, ‚µ‚é‚Î[‚È‚¢‚Æ‚Ñ‚¬‚È‚¬‚È, -, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 100
“ÁŽê”\—Í
Ø‚è•¥‚¢Lv1, 1, Lv2, 10, Lv3, 20, Lv4, 30, Lv5, 40, Lv5, 50
‚r–hŒäLv1, 1, Lv2, 13, Lv3, 21, Lv4, 29, Lv5, 38, Lv6, 51
ƒƒbƒZ[ƒW=ƒuƒŠƒeƒBƒX‚ÌíŽm(”Ä—p), 1
145, 135, 145, 145, 168, 158, •’Ê
‚r‚o, 50, W’†, 1, “w—Í, 1, ‘«‚©‚¹, 10, ‹C‡, 15, M—Š, 22, ”MŒŒ, 28
SDG_SilverKnightViginaGhina.bmp, SDGundamSS2_Battle.mid

# ¹‹@•º•Ò‚É‚ào‰‰‚µ‚Ä‚¢‚é‚Ì‚Å‘½­‹­‚ß‚É

#################### ƒUƒrƒƒjƒA’é‘ ####################

Ž×b‰¤ƒMƒKEƒTƒ‰ƒ}ƒ“ƒ_[
ƒMƒKEƒTƒ‰ƒ}ƒ“ƒ_[, ’j«, ‹RŽmƒKƒ“ƒ_ƒ€•¨Œê, AAAA, 150
“ÁŽê”\—Í‚È‚µ
141, 149, 154, 141, 156, 158, ‹­‹C
‚r‚o, 50, ‘«‚©‚¹, 1, ˆÐˆ³, 6, Œƒ“{, 17, ‹C‡, 25, ’¼Œ‚, 34, Ž©”š, 47
SDG_GigaSalamander.bmp, SDGundamSS2_Battle.mid
===
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv12
’ïR—ÍLv2

ƒUƒrƒƒjƒA’鑃{ƒX(”Ä—p)
ƒUƒrƒƒjƒA’鑃{ƒX, -, ”Ä—p, AAAA, 100
“ÁŽê”\—Í
ƒƒbƒZ[ƒW=ƒUƒrƒƒjƒAíŽm(ƒUƒR), 1
ípLv1=”ñ•\Ž¦, 1
140, 140, 140, 125, 165, 150, ‹­‹C
‚r‚o, 35, ª«, 1, ƒhª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
’ïR—ÍLv1
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

#################### ƒUƒR ####################

ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[(Žã)(ƒUƒR)
ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[, -, ”Ä—p, AAAA, 50
“ÁŽê”\—Í
ƒƒbƒZ[ƒW=ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[(ƒUƒR), 1
–‚—ÍŠ—L, 1
120, 120, 140, 115, 140, 140, Žã‹C
‚r‚o, 30, ª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[(ƒUƒR)
ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[, -, ”Ä—p, AAAA, 60
“ÁŽê”\—Í
–‚—ÍŠ—L, 1
125, 125, 140, 115, 145, 145, •’Ê
‚r‚o, 30, ª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[(‹­)(ƒUƒR)
ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[, -, ”Ä—p, AAAA, 70
“ÁŽê”\—Í
ƒƒbƒZ[ƒW=ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[(ƒUƒR), 1
ípLv1=”ñ•\Ž¦, 1
–‚—ÍŠ—L, 1
130, 130, 145, 120, 150, 147, •’Ê
‚r‚o, 35, ª«, 1, ƒhª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[(ƒ{ƒX)(”Ä—p)
ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[, -, ”Ä—p, AAAA, 100
“ÁŽê”\—Í
ƒƒbƒZ[ƒW=ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[(ƒUƒR), 1
ípLv1=”ñ•\Ž¦, 1
–‚—ÍŠ—L, 1
140, 140, 145, 125, 155, 150, ‹­‹C
‚r‚o, 35, ª«, 1, ƒhª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

ƒUƒrƒƒjƒAíŽm(Žã)(ƒUƒR)
ƒUƒrƒƒjƒAíŽm, -, ”Ä—p, AAAA, 50
“ÁŽê”\—Í
ƒƒbƒZ[ƒW=ƒUƒrƒƒjƒAíŽm(ƒUƒR), 1
–‚—ÍŠ—L, 1
120, 120, 140, 115, 140, 140, Žã‹C
‚r‚o, 30, ª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

ƒUƒrƒƒjƒAíŽm(ƒUƒR)
ƒUƒrƒƒjƒAíŽm, -, ”Ä—p, AAAA, 60
“ÁŽê”\—Í
–‚—ÍŠ—L, 1
125, 125, 140, 115, 145, 145, •’Ê
‚r‚o, 30, ª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

ƒUƒrƒƒjƒAíŽm(‹­)(ƒUƒR)
ƒUƒrƒƒjƒAíŽm, -, ”Ä—p, AAAA, 70
“ÁŽê”\—Í
ƒƒbƒZ[ƒW=ƒUƒrƒƒjƒAíŽm(ƒUƒR), 1
ípLv1=”ñ•\Ž¦, 1
–‚—ÍŠ—L, 1
130, 130, 145, 120, 150, 147, •’Ê
‚r‚o, 35, ª«, 1, ƒhª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

ƒUƒrƒƒjƒAíŽm(ƒ{ƒX)(”Ä—p)
ƒUƒrƒƒjƒAíŽm, -, ”Ä—p, AAAA, 100
“ÁŽê”\—Í
ƒƒbƒZ[ƒW=ƒUƒrƒƒjƒAƒ‚ƒ“ƒXƒ^[(ƒUƒR), 1
ípLv1=”ñ•\Ž¦, 1
–‚—ÍŠ—L, 1
140, 140, 145, 125, 155, 150, ‹­‹C
‚r‚o, 35, ª«, 1, ƒhª«, 1
SDG_Monster.bmp, KnightGundam2.mid
===
”Ä—pƒLƒƒƒ‰ˆ¤Ì
“ÁŽêŒø‰Ê”­“®—¦‹­‰»Lv4
ƒƒbƒZ[ƒWƒNƒ‰ƒX=ƒUƒrƒƒjƒA

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