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Ý’è
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ƒpƒXƒ[ƒh
ƒGƒXƒeƒ‹ƒuƒ‰ƒCƒg
ù•——Ö(€”õ), ƒƒbƒh
ù•——Ö(UŒ‚), @퓬ƒAƒjƒ_ƒXƒsƒ“ŠJŽn Ô Swing.wav
ù•——Ö(–½’†), ˜A‘Å Punch.wav
”PŽ…žž(€”õ), ƒƒbƒh;—±ŽqW’† Â
”PŽ…žž(UŒ‚), ‚È‚¬•¥‚¢ Swing.wav;ŽÀ’e”­ŽË Anime\Bullet\EFFECT_AuraBall01.bmp Beam.wav
”PŽ…žž(–½’†), ”ò–— Â Punch.wav
‹à„Œ‚(€”õ), ƒƒbƒh;—±ŽqW’† Ô
‹à„Œ‚(UŒ‚), ‚È‚¬•¥‚¢ -.wav;ƒfƒBƒŒƒC 2;U‚艺‚낵
‹à„Œ‚(–½’†), ”šŒ‚ -.wav;ƒ_ƒ[ƒW Bazooka.wav
—ó”g–³‘oŒ‚(UŒ‚), “Ë‚­•Ší“ËŒ‚ Anime\Weapon\EFFECT_Rod01.bmp
—ó”g–³‘oŒ‚(–½’†), ;_
u‚Í‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIv;—‘Å Punch(2).wav;_
u‚Æ‚è‚á‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;@퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;’´‘Å Crash.wav
÷‰Ô–³‘oŒ‚(UŒ‚), “Ë‚­•Ší“ËŒ‚ Anime\Weapon\EFFECT_Rod01.bmp
÷‰Ô–³‘oŒ‚(–½’†), u‚Í‚Ÿ‚ÁIv;@퓬ƒAƒjƒ_—‚Ñ‚¹R‚èUŒ‚;‹­‘Å Punch.wav;6;_
u‚Í‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;—‘Å Punch(2).wav;u‚¹‚¢‚ÁIv;‹­‘Å Punch.wav;_
u‚¹‚¢‚ÁI@‚â‚Ÿ‚ÁIv;ƒAƒbƒp[ Punch.wav;u‚Í‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿcc‚ÁIv;_
@퓬ƒAƒjƒ_—±ŽqW’†€”õ Ô;u‚½‚ ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;’´‘Å Crash.wav
‰œ‹`E‘¾‹É—Ö(€”õ), Œõ•¬o  FlyBy(High).wav
‰œ‹`E‘¾‹É—Ö(UŒ‚), “Ë‚­•Ší“ËŒ‚ Anime\Weapon\EFFECT_Rod01.bmp
‰œ‹`E‘¾‹É—Ö(–½’†), ;_
u‚¤‚è‚á‚ÁIIv;u‚Æ‚è‚á‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;@퓬ƒAƒjƒ_ƒXƒsƒ“ƒWƒƒƒ“ƒvƒAƒ^ƒbƒNUŒ‚ ”’;_
u‚¹‚¢‚ÁIv;ƒXƒsƒ“ƒWƒƒƒ“ƒvƒAƒ^ƒbƒN ”’;‘唚”­;5;@퓬ƒAƒjƒ_•ú“d€”õ;_
u‚Ü‚¾‚Ü‚¾‚Ÿ‚ÁIv;@퓬ƒAƒjƒ_ƒXƒsƒ“ƒAƒ^ƒbƒNUŒ‚ žò;_
u‚Í‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIv;ƒXƒsƒ“ƒAƒ^ƒbƒN žò Storm.wav;_
u‰œ‹`I@‘¾E‹ÉE—ÖIIv;–‚–@•úŽË žò ‘å Storm.wav;˜A‘±‘唚”­ 4;’´”š”­
Š|‚¯º(Žg—p), -
Š|‚¯º(”­“®), ƒI[ƒ‰ã¸ Ô
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg(UŒ‚), ‰Î‰Š’e Ô Cannon.wav
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg(–½’†), ”š”­
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg‰ü(UŒ‚), ‰Î‰Š’e Ô Cannon.wav
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg‰ü(–½’†), ˜A‘±”š”­ 3

ƒˆƒVƒ…ƒAƒuƒ‰ƒCƒg
žO(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ Whiz.wav
žO(–½’†), @퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‚È‚¬•¥‚¢
â‰e(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ Whiz.wav
â‰e(–½’†), “§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;ŽaŒ‚;“§–¾‰» ‰ðœ ‘ÎÛƒ†ƒjƒbƒg‚h‚c
–‚Šá(€”õ), —±ŽqW’† •
–‚Šá(UŒ‚), @퓬ƒAƒjƒ_”­Œõ€”õ Ô
–‚Šá(–½’†), ”­Œõ Ô;•ú“d
‘o˜AŒ‚(UŒ‚), ˜AŽaŒ‚
‘o˜AŒ‚(–½’†), U‚艺‚낵;‚È‚¬•¥‚¢
’fœŒ•(€”õ), Reload(3).wav
’fœŒ•(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
’fœŒ•(–½’†), U‚艺‚낵;2;‚È‚¬•¥‚¢;2;@퓬ƒAƒjƒ_‹}~‰ºUŒ‚;3;“‚’|Š„‚è Swing(3).wav
Ž½•‚̉å(€”õ), Reload(3).wav
Ž½•‚̉å(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ Whiz.wav;“§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c
Ž½•‚̉å(–½’†), “§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;”­ŽË˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashC(Black)[01-06].bmp 96 1.8 1 -.wav;•ŽaŒ‚ Slash(4).wav
”é‹ZEŒ¶‰eŠïP(€”õ), –‚–@w • ”w–Ê;3;Glass.wav;1;White.bmp 480 480;Clear
”é‹ZEŒ¶‰eŠïP(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ  FlyBy(High).wav;_
u‚Í‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;@퓬ƒAƒjƒ_“]ˆÚ;“§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;_
1;Slash.wav;1;White.bmp 480 480;Clear;_
1;Slash.wav;1;White.bmp 480 480;Clear;_
1;Slash.wav;1;White.bmp 480 480;Clear;_
u‚¹‚Ÿ‚ÁIv;_
”ò—ˆƒAƒbƒv Anime\Barrier\EFFECT_Barrier04.bmp • ‘¬ Jet.wav;_
”ò—ˆƒAƒbƒv Anime\Barrier\EFFECT_Barrier04.bmp • ‘¬ Jet.wav;_
”ò—ˆƒAƒbƒv Anime\Barrier\EFFECT_Barrier04.bmp • ‘¬ Jet.wav;_
u”é‹ZEŒ¶‰eŠïP(ƒtƒ@ƒ“ƒgƒ€ƒŒƒCƒh)IIv;_
”ò—ˆƒAƒbƒvI—¹ Anime\Barrier\EFFECT_Barrier04.bmp • ‘¬ Jet.wav
”é‹ZEŒ¶‰eŠïP(–½’†), “§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;_
˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashB(White)[01-06].bmp 96 1.8 1 Slash(2).wav •ûŒü”»’è;_
”­ŽË˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashC(White)[01-06].bmp 96 1.8 1 Slash(2).wav;_
˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashA(White)[01-06].bmp 96 1.8 1 Slash(2).wav •ûŒü”»’è;’´ŽaŒ‚ Slash(2).wav
”é‹ZEŒ¶‰eŠïP(–½’†), “§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;_
”­ŽË˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashB(White)[01-06].bmp 96 1.8 1 Slash(2).wav;_
˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashC(White)[01-06].bmp 96 1.8 1 Slash(2).wav •ûŒü”»’è;_
”­ŽË˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashA(White)[01-06].bmp 96 1.8 1 Slash(2).wav;’´ŽaŒ‚ Slash(2).wav

Œ•’郌ƒIƒ“ƒnƒ‹ƒg
ƒAƒ“ƒ`ƒZƒvƒg—ë(€”õ), ˜Z䊯 •
ƒAƒ“ƒ`ƒZƒvƒg—ë(UŒ‚), ‚l‚`‚oƒuƒ‰ƒbƒNƒz[ƒ‹ “
ƒAƒ“ƒ`ƒZƒvƒg—ë(–½’†), -
—ëƒXƒg[ƒ€(€”õ), ƒI[ƒ‰ã¸ ”’ FlyBy(High).wav
—ëƒXƒg[ƒ€(UŒ‚), ŽaŒ‚;ù•— ”’
—ëƒXƒg[ƒ€(–½’†), ù•— ”’ Storm.wav
”jÓŒ•(€”õ), -
”jÓŒ•(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
”jÓŒ•(–½’†), ŽaŒ‚;@퓬ƒAƒjƒ_‹}~‰ºUŒ‚;“‚’|Š„‚è
‹S‰ŠŽa(€”õ), ‰¹Ä¶ Reload(3).wav;u‚Ê‚ñIv;2;ƒI[ƒ‰ã¸ Ô FlyBy(High).wav
‹S‰ŠŽa(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ Ô -.wav;_
u‹S‰ŠŽaIIv;‚È‚¬•¥‚¢‘削ŽaŒ‚ AntiShipMissile.wav
‹S‰ŠŽa(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ Ô -.wav;_
u‚Í‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ÁIv;‚È‚¬•¥‚¢‘削ŽaŒ‚ AntiShipMissile.wav
‹S‰ŠŽa(–½’†), ’´ŽaŒ‚ Ô Explode(Far).wav
â‹ZE–»cŒ•(€”õ), Reload(3).wav
â‹ZE–»cŒ•(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ  -.wav;u‚Í‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ÁIv;ƒtƒ‰ƒbƒVƒ… ”’ Interference.wav
â‹ZE–»cŒ•(–½’†), ˜A‘±•`‰æ "Anime\Ice\EFFECT_IceRockPiller[05-05].bmp" 48 4.0 1 Ice.wav •ÛŽ ‘ŠŽèƒ†ƒjƒbƒg‚h‚c;u–ÅIv;Glass.wav;1;White.bmp 480 480;Clear
‘jŽ~(ƒA[ƒXƒK[ƒh‰ü), Î’Œ Sword.wav

•‹RŽm(‹ó‚Ì‹OÕ)
ƒAƒ“ƒ`ƒZƒvƒg(UŒ‚), ‰¹”g LaserGun.wav
ƒAƒ“ƒ`ƒZƒvƒg(–½’†), -
ƒAƒ“ƒ`ƒZƒvƒg—ë(€”õ), ˜Z䊯 •
ƒAƒ“ƒ`ƒZƒvƒg—ë(UŒ‚), ‚l‚`‚oƒuƒ‰ƒbƒNƒz[ƒ‹ “
ƒAƒ“ƒ`ƒZƒvƒg—ë(–½’†), -
—ëƒXƒg[ƒ€(€”õ), ƒI[ƒ‰ã¸ ”’ FlyBy(High).wav
—ëƒXƒg[ƒ€(UŒ‚), ŽaŒ‚;ù•— ”’
—ëƒXƒg[ƒ€(–½’†), ù•— ”’ Storm.wav
”jÓŒ•(€”õ), -
”jÓŒ•(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
”jÓŒ•(–½’†), ŽaŒ‚;@퓬ƒAƒjƒ_‹}~‰ºUŒ‚;“‚’|Š„‚è
‹S‰ŠŽa(€”õ), ‰¹Ä¶ Reload(3).wav;u<I>‚Ê‚ñI</I>v;2;ƒI[ƒ‰ã¸ Ô FlyBy(High).wav
‹S‰ŠŽa(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ Ô -.wav;_
u<I>‹S‰ŠŽaII</I>v;‚È‚¬•¥‚¢‘削ŽaŒ‚ AntiShipMissile.wav
‹S‰ŠŽa(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ Ô -.wav;_
u<I>‚Í‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ ‚ÁI</I>v;‚È‚¬•¥‚¢‘削ŽaŒ‚ AntiShipMissile.wav
‹S‰ŠŽa(–½’†), ’´ŽaŒ‚ Ô Explode(Far).wav
â‹ZE–»cŒ•(€”õ), Reload(3).wav
â‹ZE–»cŒ•(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ  -.wav;u<I>ƒRƒHƒHƒHƒHƒHƒHccƒbI</I>v;ƒtƒ‰ƒbƒVƒ… ”’ Interference.wav
â‹ZE–»cŒ•(–½’†), ˜A‘±•`‰æ "Anime\Ice\EFFECT_IceRockPiller[05-05].bmp" 48 4.0 1 Ice.wav •ÛŽ ‘ŠŽèƒ†ƒjƒbƒg‚h‚c;u<I>™‹I</I>v;Glass.wav;1;White.bmp 480 480;Clear
‘jŽ~(ƒA[ƒXƒK[ƒh‰ü), Î’Œ Sword.wav

ƒPƒrƒ“ƒOƒ‰ƒnƒ€
ƒNƒƒXƒMƒAƒŒƒCƒW(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒNƒƒXƒMƒAƒŒƒCƒW(–½’†), _
u‚Í‚ ‚ÁIv;Žh“Ë;_
u‚»‚ç‚ÁIv;ŽaŒ‚;@퓬ƒAƒjƒ_ƒNƒƒXƒ{ƒE€”õ Reload(3).wav;_
u‚±‚ê‚Å‚à‹ò‚炦‚âIv;“Ë‚­•Ší“ËŒ‚ Anime\Weapon\EFFECT_CrossBow01.bmp;_
ƒ_ƒ[ƒW ”’ Slash(2).wav;ƒ_ƒ[ƒW ”’ Slash(2).wav;ƒ_ƒ[ƒW ”’ Slash(2).wav
ƒfƒXƒpƒjƒbƒVƒƒ[(€”õ), ƒNƒƒXƒ{ƒE Reload(3).wav
ƒfƒXƒpƒjƒbƒVƒƒ[(UŒ‚), @퓬ƒAƒjƒ_ƒI[ƒ‰ã¸€”õ • BeamSaber.wav;@퓬ƒAƒjƒ_“]ˆÚ Whiz.wav
ƒfƒXƒpƒjƒbƒVƒƒ[(–½’†), ŽaŒ‚ Slash.wav;_
u–ÅIIv;_
˜A‘±•`‰æ Anime\Light\EFFECT_CrossLight(Black)[01-07].bmp 96 2.1 1 Slash(2).wav;ƒfƒBƒŒƒC 3;_
˜A‘±•`‰æ Anime\Light\EFFECT_CrossLight(Black)[01-07].bmp 96 2.1 1 Slash(2).wav;ƒfƒBƒŒƒC 3;_
˜A‘±•`‰æ Anime\Light\EFFECT_CrossLight(Black)[01-07].bmp 96 2.1 1 Slash(2).wav
ƒSƒ‹ƒSƒ“ƒAƒ[(€”õ), —±ŽqW’† •;Œõ•¬o • BeamSaver.wav
ƒSƒ‹ƒSƒ“ƒAƒ[(UŒ‚), Œõ’e • Chaff.wav
ƒSƒ‹ƒSƒ“ƒAƒ[(–½’†), ƒ_ƒ[ƒW • -.wav;•ú“d
–‚‘„ƒƒA(€”õ), –‚–@w • ”w–Ê Hittyuu.wav
–‚‘„ƒƒA(UŒ‚), _
@퓬ƒAƒjƒ_Œˆ‚߉摜€”õ Anime\Common\EFFECT_Particle(Black)02.bmp ”w–Ê Whiz.wav;@퓬ƒAƒjƒ_ƒNƒƒXƒ{ƒE€”õ Reload(3).wav;_
uÓ‚¯I@Žž‚Ì–‚‘„IIv;ƒr[ƒ€ƒ‰ƒCƒtƒ‹ Ô Anime\Weapon\EFFECT_CrossBow01.bmp 32;ƒfƒBƒŒƒC 3;_
”­ŽË˜A‘±•`‰æ Anime\Beam\EFFECT_DBeamHit(Black)[01-08].bmp 64 2.4 3 Micromissile.wav
–‚‘„ƒƒA(–½’†), ƒZƒ“ƒ^ƒŠƒ“ƒO ‘ŠŽèƒ†ƒjƒbƒg‚h‚c;‘åŠgŽUƒr[ƒ€ •;˜A‘±‘唚”­ 5;’´”š”­
¹‘„ƒEƒ‹(€”õ), –‚–@w  ”w–Ê Hittyuu.wav;Œõ•¬o  -.wav
¹‘„ƒEƒ‹(UŒ‚), _
@퓬ƒAƒjƒ_Œˆ‚߉摜€”õ Anime\Common\EFFECT_Particle(Black)02.bmp ”w–Ê Whiz.wav;@퓬ƒAƒjƒ_ƒNƒƒXƒ{ƒE€”õ Reload(3).wav;_
u–z‚êI@‹ó‚̹‘„IIv;ƒr[ƒ€ƒ‰ƒCƒtƒ‹  Anime\Weapon\EFFECT_CrossBow01.bmp 32;ƒfƒBƒŒƒC 3;_
”­ŽË˜A‘±•`‰æ Anime\Beam\EFFECT_DBeamHit(Black)[01-08].bmp 64 2.4 3 Micromissile.wav
¹‘„ƒEƒ‹(–½’†), –‚–@w  ”w–Ê ‘ŠŽèƒ†ƒjƒbƒg‚h‚c -.wav;‘åŠgŽUƒr[ƒ€ •;˜A‘±‘唚”­ 4;‘åŒõ’Œ žò Interference.wav
ƒZƒCƒNƒŠƒbƒhƒuƒŒƒX(Žg—p), ƒI[ƒ‰ã¸ —Î
ƒZƒCƒNƒŠƒbƒhƒuƒŒƒX(”­“®), ‰ñ•œ–‚–@
ƒTƒNƒŠƒtƒ@ƒCƒXƒAƒ[(€”õ), ƒNƒƒXƒ{ƒE
ƒTƒNƒŠƒtƒ@ƒCƒXƒAƒ[(Žg—p), @퓬ƒAƒjƒ_–îUŒ‚ Bow.wav
ƒTƒNƒŠƒtƒ@ƒCƒXƒAƒ[(”­“®), @퓬ƒAƒjƒ_–î–½’†;ƒI[ƒ‰ã¸ Â
ƒOƒ‰[ƒ‹ƒXƒtƒBƒA(€”õ), Œõ•¬o  FlyBy(High).wav;–‚–@w  -.wav ”w–Ê
ƒOƒ‰[ƒ‹ƒXƒtƒBƒA(Žg—p), ƒI[ƒ‰  Charge(long).wav
ƒOƒ‰[ƒ‹ƒXƒtƒBƒA(”­“®), ƒGƒlƒ‹ƒM[ƒtƒB[ƒ‹ƒh“WŠJ -.wav
ƒ\ƒEƒ‹ƒuƒ‰[(UŒ‚), ŠgŽUƒr[ƒ€ • Whiz.wav
ƒ\ƒEƒ‹ƒuƒ‰[(–½’†), ƒ_ƒ[ƒW •;•ú“d
ƒNƒƒbƒNƒ_ƒEƒ“(UŒ‚), –‚–@•úŽË •
ƒNƒƒbƒNƒ_ƒEƒ“(–½’†), –‚–@w Â;ƒI[ƒ‰ã¸  -.wav

ƒŠ[ƒXƒAƒ‹ƒWƒFƒ“ƒg
ƒA[ƒNƒtƒFƒ“ƒT[(€”õ), Œõ•¬o žò Flyby(High).wav
ƒA[ƒNƒtƒFƒ“ƒT[(UŒ‚), U‚èã‚°
ƒA[ƒNƒtƒFƒ“ƒT[(–½’†), ŽaŒ‚ Slash(2).wav;ƒ_ƒ[ƒW  Inori.wav
ƒTƒEƒUƒ“ƒhƒXƒpƒ[(€”õ), Œõ•¬o žò Flyby(High).wav
ƒTƒEƒUƒ“ƒhƒXƒpƒ[(UŒ‚), ‚W‚v‚`‚xŽËo;u‰º‚ª‚è‚È‚³‚¢Iv;‚l‚`‚oƒI[ƒ‹ƒŒƒ“ƒW
ƒTƒEƒUƒ“ƒhƒXƒpƒ[(UŒ‚), ‚W‚v‚`‚xŽËo;uƒTƒEƒUƒ“ƒhƒXƒpƒ[Iv;‚l‚`‚oƒI[ƒ‹ƒŒƒ“ƒW
ƒTƒEƒUƒ“ƒhƒXƒpƒ[(–½’†), ŽaŒ‚;˜AŽaŒ‚
ƒCƒ“ƒtƒBƒjƒeƒBƒXƒpƒ[(€”õ), Œõ•¬o žò Flyby(High).wav
ƒCƒ“ƒtƒBƒjƒeƒBƒXƒpƒ[(UŒ‚), ‚W‚v‚`‚xŽËo;uƒCƒ“ƒtƒBƒjƒeƒBƒXƒpƒ[IIv;‚l‚`‚oƒI[ƒ‹ƒŒƒ“ƒW
ƒCƒ“ƒtƒBƒjƒeƒBƒXƒpƒ[(–½’†), ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚
ƒwƒ”ƒ“ƒXƒgƒ‰ƒCƒN(€”õ), –‚–@w  ”w–Ê -.wav;Œõ•¬o  Flyby(High).wav
ƒwƒ”ƒ“ƒXƒgƒ‰ƒCƒN(UŒ‚), Œõ‘Å‚¿ã‚° ”’ EvilEye.wav;_
@퓬ƒAƒjƒ_Œõˆ³k€”õ ”’;•ÏŒ` Anime\Creature\EFFECT_Valkyrie02.bmp Whiz.wav;@퓬ƒAƒjƒ_‘å•ú“d€”õ  BeamSaber.wav;_
uƒwƒ”ƒ“ƒXƒgƒ‰ƒCƒNIIv;ƒVƒ‡ƒbƒNƒr[ƒ€ƒ‰ƒ“ƒ`ƒƒ[  -.bmp 48 Explode(Far).wav
ƒwƒ”ƒ“ƒXƒgƒ‰ƒCƒN(–½’†), ƒƒKƒVƒ‡ƒbƒNƒr[ƒ€  Explode(Far).wav;’´”š”­
ƒwƒ”ƒ“ƒXƒtƒBƒA(€”õ), –‚–@w  ”w–Ê -.wav;Œõ•¬o  Flyby(High).wav
ƒwƒ”ƒ“ƒXƒtƒBƒA(UŒ‚), Œõ‘Å‚¿ã‚° ”’ EvilEye.wav;_
u“V‚ÌáÅ‘®‚½‚é—_‚Ì–l‚æcc.¨‚«‘å’n‚ð´‚ß‚ñ‚ª‚½‚ß‚É¡‚±‚»—ˆ‚½‚êv;@퓬ƒAƒjƒ_Œõˆ³k€”õ ”’;_
uŠÔ•ÏŒ` Anime\Creature\EFFECT_Valkyrie02.bmp -.wav;@퓬ƒAƒjƒ_‰H€”õ ‰© Whiz.wav;_
u‘´‚ÍŒõ‚É‚µ‚Ä‹RŽmAŽµ—s‚ÌŽçŒìŽÒ‚È‚ê‚Îccv;_
u‘´‚ÍŒõ‚É‚µ‚Ä‹RŽmAŽµ—s‚ÌŽçŒìŽÒ‚È‚ê‚Îcc.¡‚±‚»‰ä‚ç‚É—Í‚ðIv;@퓬ƒAƒjƒ_‘å•ú“d€”õ  BeamSaber.wav;_
uƒwƒ”ƒ“ƒXƒtƒBƒAIv;–‚–@W’†  ‘å Charge(High).wav;@퓬ƒAƒjƒ_U‚镊퀔õ Anime\Barrier\EFFECT_Barrier04.bmp 48 -.wav;_
uƒwƒ”ƒ“ƒXƒtƒBƒAI@ƒVƒ…[ƒgIIv;ŽaŒ‚ -.wav;ŽÀ’e”­ŽË Anime\Barrier\EFFECT_Barrier04.bmp 48 Jet.wav
ƒwƒ”ƒ“ƒXƒtƒBƒA(–½’†), ƒI[ƒ‰  Explode(Nuclear).wav
ƒz[ƒŠ[ƒuƒŒƒX(€”õ), Œõ•¬o  Flyby(High).wav
ƒz[ƒŠ[ƒuƒŒƒX(Žg—p), –‚–@w  Whiz.wav ”w–Ê ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
ƒz[ƒŠ[ƒuƒŒƒX(”­“®), Œõ’Œ Inori.wav
ƒAƒZƒ“ƒVƒ‡ƒ“(UŒ‚), ‰æ‘œ“Š‰º Anime\Common\EFFECT_Shine(White)04.bmp Whiz.wav
ƒAƒZƒ“ƒVƒ‡ƒ“(–½’†), –‚–@•úŽË ”’ Inori.wav

ƒVƒFƒ‰ƒU[ƒhƒn[ƒ”ƒFƒC
ƒVƒ‹ƒtƒFƒ“ƒEƒBƒbƒv(€”õ), •Ú
ƒVƒ‹ƒtƒFƒ“ƒEƒBƒbƒv(UŒ‚), ŽaŒ‚;ŽÀ’e”­ŽË Anime\Common\EFFECT_SonicBoom(Green)01.bmp 40 Whiz.wav ‘¬
ƒVƒ‹ƒtƒFƒ“ƒEƒBƒbƒv(–½’†), ŽaŒ‚
ƒoƒCƒ“ƒhƒEƒBƒbƒv(€”õ), •Ú
ƒoƒCƒ“ƒhƒEƒBƒbƒv(UŒ‚), ŽaŒ‚
ƒoƒCƒ“ƒhƒEƒBƒbƒv(–½’†), ‘ÅŒ‚ Whip.wav;ƒ_ƒ[ƒW -.wav
ƒtƒHƒbƒNƒXƒeƒCƒ‹(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒtƒHƒbƒNƒXƒeƒCƒ‹(–½’†), ‘ÅŒ‚ Whip.wav;@퓬ƒAƒjƒ_U‚èã‚°UŒ‚
ƒNƒCƒ“ƒrƒ…[ƒg(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒNƒCƒ“ƒrƒ…[ƒg(–½’†), u‚Í‚ÁIv;‘ÅŒ‚ Whip.wav;u‚Ù[‚Á‚Ù‚Á‚Ù‚Á‚ÙIv;2;u‚Í‚ÁI@‚Í‚ÁI@‚Í‚ÁI@‚Í‚ÁI@‚Í‚ÁI@‚Í‚ÁIv;—‘Å Whip.wav;2;u‚Í‚ÁIv;‹­‘Å Whip.wav;u‚Í‚ÁI@‚Í‚ÁIIv;‹­‘Å Crash.wav
ƒWƒƒƒbƒWƒƒ“ƒgƒJ[ƒh(€”õ), •Ú;2;@퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;@퓬ƒAƒjƒ_U‚èã‚°UŒ‚
ƒWƒƒƒbƒWƒƒ“ƒgƒJ[ƒh(UŒ‚), @퓬ƒAƒjƒ_ƒgƒ‰ƒ“ƒv€”õ;u‚Í‚ÁIv;ŽÀ’e”­ŽË Anime\Card\EFFECT_Card01.bmp ‘¬
ƒWƒƒƒbƒWƒƒ“ƒgƒJ[ƒh(–½’†), Œˆ‚߉摜 Anime\Card\EFFECT_Card02.bmp Whiz.wav;u‚Ù[‚Á‚Ù‚Á‚Ù‚Á‚ÙIv;ŽaŒ‚;ŽaŒ‚;ŽaŒ‚
ƒWƒƒƒbƒWƒƒ“ƒgƒJ[ƒh(–½’†), Œˆ‚߉摜 Anime\Card\EFFECT_Card03.bmp Whiz.wav;u‚Ù[‚Á‚Ù‚Á‚Ù‚Á‚ÙIv;ƒ_ƒ[ƒW WarShip.wav
ƒWƒƒƒbƒWƒƒ“ƒgƒJ[ƒh(–½’†), Œˆ‚߉摜 Anime\Card\EFFECT_Card04.bmp Whiz.wav;u‚Ù[‚Á‚Ù‚Á‚Ù‚Á‚ÙIv;’´”š”­
ƒWƒƒƒbƒWƒƒ“ƒgƒJ[ƒh(–½’†), Œˆ‚߉摜 Anime\Card\EFFECT_Card05.bmp Whiz.wav;u‚Ù[‚Á‚Ù‚Á‚Ù‚Á‚ÙIv;á;@퓬ƒAƒjƒ_‘å•X’Œ Ice.wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
‚Öƒuƒ“ƒYƒLƒX(Žg—p), @퓬ƒAƒjƒ_ŽaŒ‚UŒ‚ Whip.wav
‚Öƒuƒ“ƒYƒLƒX(”­“®), @‚r‚oƒAƒjƒ_–£˜f - ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
ƒGƒAƒŠƒAƒ‹(UŒ‚), –‚–@•úŽË —Î BeamSaber.wav
ƒGƒAƒŠƒAƒ‹(–½’†), —³Šª —Î;ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚

ƒIƒŠƒrƒGƒŒƒ“ƒnƒCƒ€
ƒNƒCƒbƒNƒhƒƒE(€”õ), Reload(4).wav
ƒNƒCƒbƒNƒhƒƒE, ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹
ƒXƒiƒCƒvƒVƒ‡ƒbƒg(€”õ), -
ƒXƒiƒCƒvƒVƒ‡ƒbƒg(UŒ‚), ƒƒbƒNƒIƒ“;ƒsƒXƒgƒ‹
ƒXƒiƒCƒvƒVƒ‡ƒbƒg(–½’†), e’e;ƒ_ƒ[ƒW -.wav
ƒnƒEƒŠƒ“ƒOƒoƒŒƒbƒg(€”õ), Reload(4).wav;3;ƒsƒXƒgƒ‹ -.wav
ƒnƒEƒŠƒ“ƒOƒoƒŒƒbƒg(UŒ‚), ƒoƒXƒ^[ƒr[ƒ€ƒ‰ƒCƒtƒ‹ —Î Anime\Weapon\EFFECT_Pistol01.bmp 32 Explode(Long).wav
ƒnƒEƒŠƒ“ƒOƒoƒŒƒbƒg(–½’†), ‘åƒr[ƒ€ —Î;˜A‘±”š”­ 3;‘唚”­
ƒŒƒNƒCƒGƒ€ƒn[ƒc(€”õ), ƒMƒ^[
ƒŒƒNƒCƒGƒ€ƒn[ƒc(UŒ‚), 2;Reload.wav;uƒtƒbA‚±‚ê‚͂悯‚ç‚ê‚Ü‚¢Iv;ƒ}ƒVƒ“ƒKƒ“ -.bmp
ƒŒƒNƒCƒGƒ€ƒn[ƒc(–½’†), ƒ}ƒVƒ“ƒKƒ“;3;u‚»[‚êA‚¨‚Ü‚¯‚¾‚ÁIIv;@퓬ƒAƒjƒ_ƒoƒY[ƒJUŒ‚ -.bmp;2;˜A‘±‘唚”­ 3;’´”š”­
ƒnƒbƒs[ƒgƒŠƒK[(€”õ), Cheer2.wav;ƒoƒ‰
ƒnƒbƒs[ƒgƒŠƒK[(Žg—p), uˆ¤‚Æ‚Ü‚²‚±‚ë‚ðAƒLƒ~‚½‚¿‚ÉIv;@퓬ƒAƒjƒ_U‚èã‚°UŒ‚;4;Gun.wav
ƒnƒbƒs[ƒgƒŠƒK[(”­“®), ƒoƒ‰á

ƒNƒ[ƒ[ƒŠƒ“ƒc
ƒPƒ“ƒvƒtƒ@[(€”õ), Dolphin.wav
ƒPƒ“ƒvƒtƒ@[(UŒ‚), u‚¨Šè‚¢Iv;‚P‚v‚`‚xŽËo
ƒPƒ“ƒvƒtƒ@[(–½’†), ‘ÅŒ‚ Punch.wav
ƒVƒ…ƒgƒDƒ‹ƒ€(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒVƒ…ƒgƒDƒ‹ƒ€(–½’†), Žh“Ë;Žh“Ë;@퓬ƒAƒjƒ_ƒI[ƒ‰ã¸€”õ Â;_
@퓬ƒAƒjƒ_U‚èã‚°UŒ‚;U‚èã‚°;”ò–—  Inori.wav
ƒTƒ“ƒNƒ^ƒXƒmƒ”ƒ@(€”õ), —±ŽqW’†  Hittyuu.wav;3;—±ŽqW’†  -.wav;—±ŽqW’†  -.wav
ƒTƒ“ƒNƒ^ƒXƒmƒ”ƒ@(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ  -.wav;_
uŒõ‚æA‰ä‚ÉW‚¢‚Ä–‚‚𓢂Âw‚Æ‚È‚ê\\v;1;–‚–@•úŽË ”’ Charge(High).wav;2;–‚–@•úŽË ”’ -.wav;–‚–@•úŽË ”’ -.wav;_
u\\ƒTƒ“ƒNƒ^ƒXƒmƒ”ƒ@IIv
ƒTƒ“ƒNƒ^ƒXƒmƒ”ƒ@(–½’†), –‚–@W’† ”’ Charge(High).wav;–‚–@W’† ”’ -.wav;–‚–@W’† ”’ -.wav;”­Œõ ”’ -.wav;’´”š”­ Explode(Far).wav
ƒŠƒqƒgƒNƒ‰ƒCƒX(Žg—p), ‰H;u\\ƒŠƒqƒgƒNƒ‰ƒCƒXv;ƒtƒ‰ƒbƒVƒ…
ƒŠƒqƒgƒNƒ‰ƒCƒX(”­“®), —±ŽqW’† Â;‰ñ•œ–‚–@–A

ƒAƒKƒbƒgƒNƒƒXƒi[
ƒtƒŒƒCƒ€ƒXƒ}ƒbƒVƒ…(€”õ), ƒI[ƒ‰ã¸ Ô Charge.wav
ƒtƒŒƒCƒ€ƒXƒ}ƒbƒVƒ…(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒtƒŒƒCƒ€ƒXƒ}ƒbƒVƒ…(–½’†), @퓬ƒAƒjƒ_U‚艺‚낵UŒ‚;”š”­
ƒhƒ‰ƒOƒi[ƒGƒbƒW(UŒ‚), ŽaŒ‚;ŽÀ’e”­ŽË Anime\Fire\EFFECT_Fire(Red)01.bmp 32 Explode.wav ‘¬ Žc‘œ
ƒhƒ‰ƒOƒi[ƒGƒbƒW(–½’†), ‘唚”­
ƒXƒpƒCƒ‰ƒ‹ƒGƒbƒW(UŒ‚), ƒWƒƒƒ“ƒv
ƒXƒpƒCƒ‰ƒ‹ƒGƒbƒW(–½’†), @퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;‘åŽaŒ‚
ƒ_ƒCƒiƒXƒgƒQƒCƒ‹(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒ_ƒCƒiƒXƒgƒQƒCƒ‹(–½’†), ;_
@퓬ƒAƒjƒ_U‚艺‚낵UŒ‚;“‚’|Š„‚è Ô;@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚ Ô;_
@퓬ƒAƒjƒ_U‚èã‚°UŒ‚;ŒõU‚èã‚° Ô ‘å;@퓬ƒAƒjƒ_—±ŽqW’†€”õ Ô;_
˜A‘±•`‰æ Anime\Slash\EFFECT_SlashLine(Red)[01-04].bmp 48 1.2 1 -.wav •ûŒü”»’è;’´ŽaŒ‚ Ô
ƒtƒ@ƒCƒiƒ‹ƒuƒŒƒCƒN(€”õ), —±ŽqW’† Ô
ƒtƒ@ƒCƒiƒ‹ƒuƒŒƒCƒN(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ Ô -.wav;_
u‹ò‚炦‚ÁIv;U‚艺‚낵;_
u‹ò‚炦‚ÁI@ƒtƒ@ƒCƒiƒ‹ƒuƒŒƒCƒNƒbIIv;_
ŽÀ’e”­ŽË Anime\Bullet\EFFECT_GroundCutter(Red)01.bmp Explode(Long).wav Žc‘œ
ƒtƒ@ƒCƒiƒ‹ƒuƒŒƒCƒN(–½’†), –‚–@•úŽË Ô ‘å -.wav;’´”š”­
ƒhƒ‰ƒSƒ“ƒ_ƒCƒu(€”õ), —±ŽqW’† Ô;Œõ•¬o Ô -.wav
ƒhƒ‰ƒSƒ“ƒ_ƒCƒu(UŒ‚), ;_
u‚ç‚ ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;@퓬ƒAƒjƒ_ƒI[ƒ‰ã¸€”õ Ô Explode.wav;_
u‚¤‚ç‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;‹}~‰º Jet.wav;_
u‚¤‚§‚§‚§‚§‚§cc‚ÁIv;•‚ãƒAƒbƒv ED6_AgateCrosnerU.bmp  ‘¬ Whiz.wav;_
u‚¾‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;•‚ãƒAƒbƒvI—¹ ED6_AgateCrosnerU.bmp  Breath.wav;“§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c ”½‰f;_
us‚­‚º‚¥ƒbIv;”ò—ˆƒAƒbƒv Anime\Explode\EFFECT_BigExplode02.bmp  Jet.wav Žc‘œ;_
uƒhƒ‰ƒSƒ“ƒ_ƒ@ƒ@ƒ@ƒ@ƒCƒuƒbIIv
ƒhƒ‰ƒSƒ“ƒ_ƒCƒu(–½’†), “Ë‚­•Ší‹}~‰º Anime\Common\EFFECT_SonicBoom(Red)01.bmp Jet.wav;’´”š”­ -.wav;ƒI[ƒ‰ Ô Explode(Nuclear).wav
ƒoƒbƒtƒ@ƒ[ƒŒƒCƒW(Žg—p), —±ŽqW’† Ô
ƒoƒbƒtƒ@ƒ[ƒŒƒCƒW(”­“®), u‚¾‚ ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;ƒI[ƒ‰ã¸ Ô

ƒeƒB[ƒ^ƒ‰ƒbƒZƒ‹
ƒXƒ‚[ƒNƒJƒmƒ“, ƒoƒY[ƒJ
ƒXƒ‚[ƒNƒJƒmƒ“(–½’†), ”š”­;‰Œ •
ƒJƒmƒ“ƒCƒ“ƒpƒ‹ƒX(UŒ‚), u‚¢As‚«‚Ü‚·‚ÁIv;@퓬ƒAƒjƒ_ƒKƒgƒŠƒ“ƒO€”õ Reload(4).wav;u‚â‚ ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;ƒKƒgƒŠƒ“ƒO;ƒKƒgƒŠƒ“ƒO
ƒJƒmƒ“ƒCƒ“ƒpƒ‹ƒX(–½’†), ŠgŽUƒr[ƒ€ ‰© Gun.wav
ƒTƒeƒ‰ƒCƒgƒr[ƒ€(UŒ‚), ƒZƒ“ƒ^ƒŠƒ“ƒO Computer.wav ‘ÎÛƒ†ƒjƒbƒg‚h‚c;_
u‚Ó‚Á‚Ó‚Ó`‚ñA‚Ó‚Ó`‚ñA‚Ó‚Ó‚ñv;‰¹Ä¶ Reload(2).wav;_
u‚悵Iv;‰q¯ƒr[ƒ€ ”’ Explode(Far).wav
ƒTƒeƒ‰ƒCƒgƒr[ƒ€(–½’†), ˜A‘±‘唚”­ 4
ƒoƒCƒ^ƒ‹ƒJƒmƒ“(€”õ), ƒoƒY[ƒJ
ƒoƒCƒ^ƒ‹ƒJƒmƒ“(Žg—p), Bazooka.wav
ƒoƒCƒ^ƒ‹ƒJƒmƒ“(”­“®), ‰ñ•œ–‚–@
•ÏŒ`(ƒeƒB[ƒ^ƒ‰ƒbƒZƒ‹(ŒãŠú)=>ƒeƒB[ƒ^ƒ‰ƒbƒZƒ‹(ƒI[ƒoƒ‹ƒMƒA)), Walk(Robot).wav
•ÏŒ`(ƒeƒB[ƒ^ƒ‰ƒbƒZƒ‹(ƒI[ƒoƒ‹ƒMƒA)=>ƒeƒB[ƒ^ƒ‰ƒbƒZƒ‹(ŒãŠú)), Walk(Robot).wav

ƒWƒ“ƒ”ƒ@ƒZƒbƒN
ŒŽ‰Ø¶(€”õ), —±ŽqW’† Ô
ŒŽ‰Ø¶(UŒ‚), ‘Å“Ë
ŒŽ‰Ø¶(–½’†), ƒ_ƒ[ƒW Bazooka.wav
—‹_‹r(UŒ‚), ‹}~‰º
—‹_‹r(–½’†), ‹}~‰º ‰©;•ú“d
‰œ‹`E—´‘M‹r(UŒ‚), ƒX[ƒp[ƒLƒbƒN
‰œ‹`E—´‘M‹r(–½’†), ƒX[ƒp[ƒLƒbƒN;4;—‘Å Punch(2).wav;4;_
@퓬ƒAƒjƒ_ƒTƒ}[ƒ\ƒ‹ƒgUŒ‚;’´‘Å Crash.wav
‰œ‹`E—‹_¶(€”õ), —±ŽqW’†  Charge.wav;2;—±ŽqW’† Â;—±ŽqW’† Â
‰œ‹`E—‹_¶(UŒ‚), ƒoƒXƒ^[ƒr[ƒ€ƒ‰ƒCƒtƒ‹ -.bmp 40  Explode(Long).wav;u—‹_¶Iv
‰œ‹`E—‹_¶(–½’†), ‘åƒr[ƒ€  Explode(Long).wav;’´”š”­
‰œ‹`E‘׎RŒº•èÏ(€”õ), ƒI[ƒ‰ã¸ žò Charge(Long).wav
‰œ‹`E‘׎RŒº•èÏ(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ žò WarShip.wav;u‚Í‚Ÿ‚ÁIIv;ƒX[ƒp[ƒ^ƒbƒNƒ‹ žò;u‘×EŽREŒº•èÏ‚§‚ÁIIv
‰œ‹`E‘׎RŒº•èÏ(–½’†), u‚Å‚â‚ ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;_
ƒX[ƒp[ƒ^ƒbƒNƒ‹ žò Explode.wav;ƒX[ƒp[ƒ^ƒbƒNƒ‹ žò Explode.wav;_
ƒX[ƒp[ƒ^ƒbƒNƒ‹ žò Explode.wav;2;’´”š”­;u‚¨‚§‚§‚§‚§ccv
—´_Œ÷(Žg—p), ƒI[ƒ‰ã¸ Â
—´_Œ÷(”­“®), u‚Í‚ ‚ÁIv;”ò–—  Inori.wav
—{–½Œ÷(”­“®), ‰ñ•œ–‚–@–A

ƒWƒ‡ƒ[ƒbƒgƒJƒvƒA
ƒXƒ^ƒ“ƒs[ƒh(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒXƒ^ƒ“ƒs[ƒh(–½’†), u‚Ç‚¤‚¾‚Ÿ‚ÁIv;e’e Gun.wav;e’e Gun.wav;e’e Gun.wav;e’e Gun.wav
ƒAƒ“ƒJ[ƒtƒŒƒCƒ‹(€”õ), •ª“º
ƒAƒ“ƒJ[ƒtƒŒƒCƒ‹(UŒ‚), uƒAƒ“ƒJ[ƒtƒŒƒCƒ‹Iv;“Š±•Ší Anime\Weapon\EFFECT_hundou01.bmp 40
ƒAƒ“ƒJ[ƒtƒŒƒCƒ‹(–½’†), ƒ_ƒ[ƒW Crash.wav
ƒMƒ~ƒbƒNƒnƒ“ƒh(UŒ‚), ŽÀ’e”­ŽË Anime\Hand\EFFECT_Punch(White)10.bmp
ƒMƒ~ƒbƒNƒnƒ“ƒh(–½’†), -
ƒI[ƒoƒ‹ƒ{ƒ€(UŒ‚), ‰ñ“]“Š± Anime\Weapon\EFFECT_WilliePeter01.bmp;3;ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹
ƒI[ƒoƒ‹ƒ{ƒ€(–½’†), ˜A‘±‘唚”­ 3;‰Œ • -.wav
ƒƒCƒ‹ƒhƒLƒƒƒbƒg(€”õ), ƒsƒXƒgƒ‹ -.wav
ƒƒCƒ‹ƒhƒLƒƒƒbƒg(UŒ‚), Reload(2).wav;u—ˆ‚ÄAsŽR”L†tIv;Œõ‘Å‚¿ã‚° ”’ Gun.wav;_
”ò—ˆƒAƒbƒv Unit\ED6_WildcatU.bmp • ‘¬ Jet.wav;ƒfƒBƒŒƒC 5;‚l‚`‚o”š”­;‚l‚`‚o”š”­
ƒƒCƒ‹ƒhƒLƒƒƒbƒg(–½’†), —‘Å MachineCannon.wav

ƒNƒ‹ƒcƒiƒ‹ƒ_ƒ“
•ûpE–²Œ¶(UŒ‚), ‹tŒÜ䊯 •
•ûpE–²Œ¶(–½’†), ”­Œõ • Stab.wav;”ò–— • Glass.wav
‹É‹ZE—[“â(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
‹É‹ZE—[“â(–½’†), —“Ë;@퓬ƒAƒjƒ_Žh“ËUŒ‚;ŽaŒ‚
‹É‹ZE—‹_µ—ˆ(UŒ‚), @퓬ƒAƒjƒ_ƒiƒMƒiƒ^€”õ;u‚Æ‚Ÿ[‚ÁIIv;‹}~‰º
‹É‹ZE—‹_µ—ˆ(–½’†), ;_
u‚Í‚ÁAv;‹}~‰º;_
u‚Í‚ÁA‚¹‚¢‚ÁIv;4;@퓬ƒAƒjƒ_–‚–@w€”õ  ”w–Ê;@퓬ƒAƒjƒ_Œõ•¬o€”õ Â;_
u—ˆ‚½‚ê—‹_I@‹ó‚ÆŠC‚Ì‹·ŠÔ‚æ‚èIv;–‚–@W’†  -.wav;‘å•ú“d Â
•ûpE”’”g, ‰ñ•œ–‚–@
•ûpE•—‰Ô, ”­Œõ žò Bubble.wav
•ûpE|(Žg—p), –‚–@•úŽË —Î
•ûpE|(”­“®), ƒGƒlƒ‹ƒM[ƒtƒB[ƒ‹ƒh“WŠJ

ƒAƒlƒ‰ƒXƒGƒ‹ƒtƒB[ƒh
Œ••—‘M(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
Œ••—‘M(–½’†), _
u‚Í‚¡‚ÁIv;ŽaŒ‚ Saber.wav;u‚Í‚¡‚ÁI@‚Í‚¡‚ÁIv;ŽaŒ‚ Saber.wav;_
u‚Í‚¡‚ÁI@‚Í‚¡‚ÁI@‚Í‚Ÿ‚Ÿ‚Ÿ‚¢‚ÁIIv;ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚ Saber.wav
—Ž—t(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
—Ž—t(–½’†), @퓬ƒAƒjƒ_U‚èã‚°UŒ‚;ƒAƒbƒp[ Punch.wav;u‚²‚ß‚ñ‚Ë‚ÁIv;@퓬ƒAƒjƒ_‹}~‰ºUŒ‚;”šŒ‚ Cannon.wav
Œ•‹ZE”ª—t–ÅŽE(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
Œ•‹ZE”ª—t–ÅŽE(–½’†), ;_
u‚Ü‚¾‚Ü‚¾‚Ü‚¾‚Ü‚¾‚Ÿ‚ÁIv;ŽaŒ‚—•‘;_
u‚Æ‚Ç‚ß‚¥‚ÁIv;@퓬ƒAƒjƒ_‹}~‰ºUŒ‚;“‚’|Š„‚è
“ÆŠy•‘—x(Žg—p), ƒI[ƒ‰ã¸ —Î FlyBy(High).wav
“ÆŠy•‘—x(UŒ‚), @퓬ƒAƒjƒ_ƒXƒsƒ“ŠJŽn ”’
“ÆŠy•‘—x(–½’†), -
Œõ”jŽa(€”õ), —±ŽqW’† žò Charge.wav;Œõ•¬o žò -.wav
Œõ”jŽa(UŒ‚), ‚È‚¬•¥‚¢;u‚¹‚¢‚ÁIv;ŽÀ’e”­ŽË Anime\Slash\EFFECT_HyperSlashLine(Orange)03.bmp 64 Jet.wav
Œõ”jŽa(–½’†), ’´”š”­
^EŒõ”jŽa(€”õ), —±ŽqW’† žò Charge.wav;Œõ•¬o žò -.wav
^EŒõ”jŽa(UŒ‚), ‚È‚¬•¥‚¢;_
u‚±‚ê‚ÅIv;ŽÀ’e”­ŽË Anime\Slash\EFFECT_HyperSlashLine(Orange)03.bmp 56 Jet.wav;3;U‚艺‚낵;_
u‚±‚ê‚ÅI@Œˆ‚܂肾‚æ‚ÁIv;ŽÀ’e”­ŽË Anime\Slash\EFFECT_HyperSlashLine(Orange)03.bmp 64 Jet.wav
^EŒõ”jŽa(–½’†), ”­Œõ žò -.wav;’´”š”­
•—‰Ôw(Žg—p), ƒI[ƒ‰ã¸ —Î
•—‰Ôw(”­“®), u‚Í‚Ÿ‚Ÿ‚¢Iv;”ò–— —Î Inori.wav

—VŒ‚ŽmƒOƒ‰ƒbƒc
ù•—Œ•(€”õ), ‘匕
ù•—Œ•(UŒ‚), ‰ñ“]ŽaŒ‚;@퓬ƒAƒjƒ_ƒXƒsƒ“ŠJŽn Ô
ù•—Œ•(–½’†), ˜A‘±‚È‚¬•¥‚¢
ƒOƒ‰ƒbƒcƒXƒyƒVƒƒƒ‹(UŒ‚), ƒWƒƒƒ“ƒv
ƒOƒ‰ƒbƒcƒXƒyƒVƒƒƒ‹(–½’†), @퓬ƒAƒjƒ_U‚艺‚낵UŒ‚;“‚’|Š„‚è;ƒ_ƒ[ƒW Crash.wav
‰œ‹ZEƒOƒ‰ƒbƒcƒiƒCƒgƒƒA(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
‰œ‹ZEƒOƒ‰ƒbƒcƒiƒCƒgƒƒA(–½’†), ;_
@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚;@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚;ŽaŒ‚;_
@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚;@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚;_
@퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;‘åŽaŒ‚;‘唚”­
‰œ‹ZEƒOƒ‰ƒbƒcƒrƒbƒOƒoƒ“(€”õ), —±ŽqW’† Ô;Œõ•¬o Ô -.wav
‰œ‹ZEƒOƒ‰ƒbƒcƒrƒbƒOƒoƒ“(UŒ‚), ƒX[ƒp[ƒ^ƒbƒNƒ‹ Ô
‰œ‹ZEƒOƒ‰ƒbƒcƒrƒbƒOƒoƒ“(–½’†), ;_
Ža‚èã‚° -.wav;‘唚”­;—Ž‰º Õ“Ë‚È‚µ;@퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;’´”š”­

—VŒ‚ŽmƒJƒ‹ƒi
ƒVƒ‡ƒbƒNƒXƒpƒCƒ_[(UŒ‚), ¬ƒr[ƒ€ —Î
ƒVƒ‡ƒbƒNƒXƒpƒCƒ_[(–½’†), ¬ƒr[ƒ€ —Î;•ú“d
ŽU’e(UŒ‚), ƒVƒ‡ƒbƒgƒKƒ“ -.bmp
ŽU’e(–½’†), ƒxƒAƒŠƒ“ƒO
ƒOƒŒƒl[ƒh’e(UŒ‚), ƒOƒŒƒl[ƒh
ƒOƒŒƒl[ƒh’e(–½’†), ‘唚”­
db’e(UŒ‚), ¬Œ^ƒ~ƒTƒCƒ‹ƒ‰ƒ“ƒ`ƒƒ[ -.bmp@Gunpod.wav
db’e(–½’†), ¬”š”­;¬”š”­;¬”š”­;¬”š”­;¬”š”­;¬”š”­;ƒ_ƒ[ƒW -.wav
‚`EƒRƒ“ƒrƒl[ƒVƒ‡ƒ“ƒ¿(UŒ‚), ‰Œ–‹ŽèžÖ’e
‚`EƒRƒ“ƒrƒl[ƒVƒ‡ƒ“ƒ¿(–½’†), ‰Œ ”’ Explode(small).wav;_
@퓬ƒAƒjƒ_U‚é•Ší“ËŒ‚UŒ‚ -.bmp;e’e Gun.wav;e’e Gun.wav;e’e Gun.wav;e’e Gun.wav
‚`EƒRƒ“ƒrƒl[ƒVƒ‡ƒ“ƒ¿(‰ðà), $(ƒ†ƒjƒbƒg)‚̓AƒTƒ‹ƒgƒRƒ“ƒrƒl[ƒVƒ‡ƒ“ƒ¿‚ÅUŒ‚‚ð‚©‚¯‚½B
‚`EƒRƒ“ƒrƒl[ƒVƒ‡ƒ“ƒÀ(UŒ‚), ‚È‚¬•¥‚¢;‚È‚¬•¥‚¢;‚È‚¬•¥‚¢
‚`EƒRƒ“ƒrƒl[ƒVƒ‡ƒ“ƒÀ(–½’†), ‚È‚¬•¥‚¢;‚È‚¬•¥‚¢;‚È‚¬•¥‚¢;_
@퓬ƒAƒjƒ_‰Œ–‹ŽèžÖ’eUŒ‚;‰Œ ”’ Explode(small).wav;_
e’e Gun.wav;e’e Gun.wav;e’e Gun.wav;e’e Gun.wav;_
@퓬ƒAƒjƒ_ĈΎèžÖ’eUŒ‚;@퓬ƒAƒjƒ_ĈΎèžÖ’eUŒ‚;@퓬ƒAƒjƒ_ĈΎèžÖ’eUŒ‚;˜A‘±”š”­ 3
‚`EƒRƒ“ƒrƒl[ƒVƒ‡ƒ“ƒÀ(‰ðà), $(ƒ†ƒjƒbƒg)‚̓AƒTƒ‹ƒgƒRƒ“ƒrƒl[ƒVƒ‡ƒ“ƒÀ‚ÅUŒ‚‚ð‚©‚¯‚½B
ˆêŠ…“ü°(Žg—p), -
ˆêŠ…“ü°(”­“®), ƒI[ƒ‰ã¸ Ô

ƒLƒŠƒJƒƒEƒ‰ƒ“
•—‰ØŒ‚(UŒ‚), @퓬ƒAƒjƒ_ƒXƒsƒ“ŠJŽn ”’
•—‰ØŒ‚(–½’†), ˜AŽaŒ‚
—뙤(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
—뙤(–½’†), _
u‚Ó‚£‚£‚£‚£‚£‚Áccv;@퓬ƒAƒjƒ_—±ŽqW’†€”õ žò -.wav;_
u‚Ó‚£‚£‚£‚£‚£‚Ácc‚Í‚Ÿ‚ÁIIv;‘Å“Ë Shock(low).wav;’´‘Å Warship.wav
‰œ‹`E‘o—´—†ùŒ‚(UŒ‚), @퓬ƒAƒjƒ_—±ŽqW’†€”õ Ž‡;_
u‚Í‚ ‚ ‚ ‚ ‚ ‚ÁIIv;@퓬ƒAƒjƒ_‘å•ú“d€”õ Ž‡;_
u‚Ó‚ÁIv;ŽaŒ‚ “ñ“—¬;—³‰Š F=ƒp[ƒvƒ‹=ƒp[ƒvƒ‹
‰œ‹`E‘o—´—†ùŒ‚(–½’†), _
u‘דl—¬‰œ‹`A‘o—´—†ùŒ‚IIv;ƒI[ƒ‰ Ž‡ Explode(Far).wav

ƒ†ƒŠƒAƒVƒ…ƒoƒ‹ƒc
ƒ‰ƒ“ƒcƒFƒ“ƒŒƒCƒ^[(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒ‰ƒ“ƒcƒFƒ“ƒŒƒCƒ^[(–½’†), ;_
u‚Í‚ÁIv;Žh“Ë;u‚Í‚ÁI@‚â‚ÁIv;Žh“Ë;u‚Í‚ÁI@‚â‚ÁI@‚¹‚¡‚ÁIv;Žh“Ë;_
u‚Í‚ÁI@‚â‚ÁI@‚¹‚¡‚ÁI@‚½‚Ÿ‚ÁIv;Žh“Ë;ŽaŒ‚ -.wav
ƒgƒŠƒjƒeƒBƒNƒ‰ƒCƒX(€”õ), Œõ•¬o  FlyBy(High).wav
ƒgƒŠƒjƒeƒBƒNƒ‰ƒCƒX(UŒ‚), ƒX[ƒp[ƒ^ƒbƒNƒ‹ Â
ƒgƒŠƒjƒeƒBƒNƒ‰ƒCƒX(–½’†), ;_
u‚½‚Ÿ‚ÁIv;ƒX[ƒp[ƒ^ƒbƒNƒ‹ Â;‰Š  Charge.wav;2;@퓬ƒAƒjƒ_Œõ•¬o€”õ -.wav;_
uƒ`ƒFƒXƒgƒHƒHƒHƒHƒbIIv;”­Œõ  -.wav;‘åŒõ’Œ Â;’´”š”­
ƒyƒ“ƒ^ƒEƒ@ƒNƒ‰ƒCƒX(€”õ), Œõ•¬o  FlyBy(High).wav
ƒyƒ“ƒ^ƒEƒ@ƒNƒ‰ƒCƒX(UŒ‚), ƒX[ƒp[ƒ^ƒbƒNƒ‹ Â
ƒyƒ“ƒ^ƒEƒ@ƒNƒ‰ƒCƒX(–½’†), ;_
u‚½‚Ÿ‚ÁIv;ƒX[ƒp[ƒ^ƒbƒNƒ‹—•‘ Â;‰Š  Charge.wav;2;@퓬ƒAƒjƒ_Œõ•¬o€”õ -.wav;_
uƒ`ƒFƒXƒgƒHƒHƒHƒHƒbIIv;”­Œõ  -.wav;‘åŒõ’Œ Â;’´”š”­
‘jŽ~(ƒ~ƒ‰[ƒWƒ…ƒxƒ‹ƒN), •ªg Whiz.wav ƒ~ƒ‰[ƒWƒ…ƒxƒ‹ƒN

ƒ}ƒNƒVƒ~ƒŠƒAƒ“ƒV[ƒh
‘MŒ‚, U‚é•Ší“ËŒ‚ -.bmp ŽaŒ‚
—†‘MŒ‚(UŒ‚), —“Ë
—†‘MŒ‚(–½’†), ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚;‘åŽaŒ‚
‘_Œ‚–½—ß(UŒ‚), Gun.wav
‘_Œ‚–½—ß(–½’†), e’e

ƒ‚ƒ‹ƒKƒ“«ŒR(‹ó‚Ì‹OÕ)
–\ù•—(UŒ‚), ‰~ŒÊŽaŒ‚ žò AntiAirMissile.wav
–\ù•—(–½’†), ƒ_ƒ[ƒW Crash.wav
Œn”g(€”õ), —±ŽqW’† žò;Œõ•¬o žò -.wav
Œn”g(UŒ‚), –‚–@W’†  ‘å FlyBy(High).wav;ŽaŒ‚;ŽÀ’e”­ŽË Anime\Common\EFFECT_SonicBoom(Blue)01.bmp AntiShipMissle.wav Žc‘œ
Œn”g(–½’†), ƒ_ƒ[ƒW Â WarShip.wav
‘åØ’f(UŒ‚), ‹}~‰º
‘åØ’f(–½’†), “‚’|Š„‚è Crash.wav
žúb—•‘(€”õ), —±ŽqW’† žò;Œõ•¬o žò -.wav
žúb—•‘(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
žúb—•‘(–½’†), _
u‚º‚¢‚â‚ ‚ÁIv;“‚’|Š„‚è;_
u‚Þ‚ñIv;ŽaŒ‚—•‘;3;@퓬ƒAƒjƒ_ƒI[ƒ‰ã¸€”õ žò;_
u‚¨‚ ‚ ‚ ‚ ‚ÁIIv;@퓬ƒAƒjƒ_‹}~‰ºUŒ‚;3;“‚’|Š„‚è -.wav;’´ŽaŒ‚ Crash.wav

ƒJƒm[ƒlƒAƒ}ƒ‹ƒeƒBƒA
’´‹zŽû(UŒ‚), ‰öŒõü Â
’´‹zŽû(–½’†), ‹zŽû Â
‚b‚o’´‹zŽû(UŒ‚), ‰öŒõü Â
‚b‚o’´‹zŽû(–½’†), ‹zŽû Â
“Å’e—ŽË(UŒ‚), ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹
“Å’e—ŽË(–½’†), ˜A‘Å Gun.wav
–ƒáƒ’e—ŽË(UŒ‚), ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹;ƒsƒXƒgƒ‹
–ƒáƒ’e—ŽË(–½’†), ˜A‘Å Gun.wav
ƒ_ƒ“ƒVƒ“ƒOƒKƒ“ƒi[(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒ_ƒ“ƒVƒ“ƒOƒKƒ“ƒi[(–½’†), ;_
˜A‘Å Punch.wav;—‘Å Punch.wav;@퓬ƒAƒjƒ_ƒsƒXƒgƒ‹€”õ;_
u‘S’eƒ[ƒ‹——£”­ŽËIIv;—‘Å Gun.wav

ƒAƒ‰ƒ“ƒŠƒVƒƒ[ƒ‹
Œõ—ÖŽa(UŒ‚), ‚È‚¬•¥‚¢;2;‰¹Ä¶ Drill.wav;‰ñ“]”­ŽË Bullet\EFFECT_BeamRingCutter(Yellow)01.bmp 40 -.wav
Œõ—ÖŽa(–½’†), ŽÀ’eŠÑ’Ê Bullet\EFFECT_BeamRingCutter(Yellow)01.bmp 40 Drill.wav
Œõ‹SŽa(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ Whiz.wav
Œõ‹SŽa(–½’†), @퓬ƒAƒjƒ_Œõ•¬o€”õ  FlyBy(High).wav;@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;ƒ_ƒ[ƒW Cannon.wav
Œõ˜AŽa(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
Œõ˜AŽa(–½’†), ˜A‘±‚È‚¬•¥‚¢ Slash(2).wav;‰~ŒÊŽaŒ‚ ‚È‚¬•¥‚¢ Slash(2).wav
ŽcŒõ”jÓŒ•(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ŽcŒõ”jÓŒ•(–½’†), _
uŽaIv;Black.bmp 480 480;5;Reload(3).wav;2;Slash(2).wav;2;Slash(2).wav;5;Slash(2).wav;1;Clear;ƒfƒBƒŒƒC 5;_
uŽU‚肽‚Ü‚¦v;oŒŒ;’´ŽaŒ‚ Ô Inori.wav
÷‰ÔŽcŒŽ(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
÷‰ÔŽcŒŽ(–½’†), _
u‚Í‚ ‚ ‚ ‚ ‚ÁIv;_
˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashB(Orange)[01-06].bmp 96 1.8 1 Swing(3).wav •ûŒü”»’è;_
˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashC(Orange)[01-06].bmp 96 1.8 1 Swing(3).wav •ûŒü”»’è;_
˜A‘±•`‰æ Anime\Slash\EFFECT_LargeSlashA(Orange)[01-06].bmp 96 1.8 1 Swing(3).wav •ûŒü”»’è;_
u‚Í‚ ‚ ‚ ‚ ‚ÁI@‚¹‚¢‚â‚ÁIv;3;‰~ŒÊŽaŒ‚ ‚È‚¬•¥‚¢ žò Acid.wav;_
u”é‹ZI@÷‰ÔŽcŒŽIIv;3;’´ŽaŒ‚ Transform.wav;‰Ô‚Ñ‚ç -.wav

ƒtƒBƒŠƒbƒvƒ‹ƒi[ƒ‹
Œ•‹ZE‹óä(UŒ‚), ƒGƒXƒgƒbƒN“ËŒ‚
Œ•‹ZE‹óä(–½’†), _
uƒnƒ@[ƒCIv;Žh“Ë;@퓬ƒAƒjƒ_ƒGƒXƒgƒbƒN“ËŒ‚UŒ‚;_
uƒnƒ@[ƒCI@ƒnƒCƒbƒnƒCƒbƒnƒCƒbƒnƒCƒbIIv;ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚
Œ•‹ZE”ò‰(UŒ‚), ƒGƒXƒgƒbƒN“ËŒ‚
Œ•‹ZE”ò‰(–½’†), _
u‚º‚¢‚ÁIv;ŽaŒ‚;_
u‚º‚¢‚ÁI.‚º‚¢‚ÁI@‚º‚¢‚ÁIv;ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚;ŽaŒ‚;ƒGƒXƒgƒbƒN“ËŒ‚
ƒGƒXƒƒ‰ƒXƒn[ƒc(€”õ), ƒI[ƒ‰ã¸ žò Fire.wav
ƒGƒXƒƒ‰ƒXƒn[ƒc(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ
ƒGƒXƒƒ‰ƒXƒn[ƒc(–½’†), _
u‚Ê‚ñIv;’´‘Å Punch.wav;_
u‚µ‚ã‚Á‚µ‚ã‚Á‚µ‚ã‚Á‚µ‚ãccv;_
@퓬ƒAƒjƒ_ŽüˆÍ‰ñ“]€”õ Anime\Common\EFFECT_Particle(Green)01.bmp Whiz.wav;@퓬ƒAƒjƒ_—±ŽqW’†€”õ —Î Whiz.wav;_
@퓬ƒAƒjƒ_Œˆ‚߉摜€”õ Anime\Magic\EFFECT_MCircle(Green)01.bmp EvilEye.wav;_
u‚µ‚ã‚Á‚µ‚ã‚Á‚µ‚ã‚Á‚µ‚ãcc‚Ù‚ê‚ÁIv;@퓬ƒAƒjƒ_ŽÀ’e”­ŽËUŒ‚ Anime\Magic\EFFECT_MCircle(Green)01.bmp Jet.wav;_
”­Œõ —Î -.wav;Œˆ‚߉摜 Anime\Common\EFFECT_Shine(Green)04.bmp Sword.wav;_
u‚Í‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Áccv;@퓬ƒAƒjƒ_Œõ•¬o€”õ žò Breath.wav;@퓬ƒAƒjƒ_ƒI[ƒ‰ã¸€”õ žò -.wav;_
u‚Í‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ácc‚¹‚¢‚â‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;_
@퓬ƒAƒjƒ_”­ŽË˜A‘±•`‰æUŒ‚ Anime\Hit\EFFECT_RushStab(Orange)[03-04].bmp 64 1.2 1 AntiAirMissile.wav;_
5;’†ƒr[ƒ€ žò -.wav;u\\”é‹ZEƒGƒXƒƒ‰ƒXƒn[ƒcccIIv;5;’´ŽaŒ‚ —Î Glass.wav

ƒJƒVƒEƒXƒuƒ‰ƒCƒg
”~ƒ–Ž}(€”õ), ƒƒbƒh
”~ƒ–Ž}(UŒ‚), ‰¹Ä¶ Shock(low).wav;3;‚È‚¬•¥‚¢
”~ƒ–Ž}(–½’†), ’´‘Å Bazooka.wav
—ôb’f(UŒ‚), U‚艺‚낵;ŽÀ’e”­ŽË Anime\Bullet\EFFECT_GroundCutter(Orange)01.bmp Explode.wav Žc‘œ
—ôb’f(–½’†), ˜A‘±•`‰æ Anime\Explode\EFFECT_Explode[01-12].bmp 64 3.6 1 WarShip.wav
—‹ŒõŒ‚(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ
—‹ŒõŒ‚(–½’†), @퓬ƒAƒjƒ_“§–¾‰»UŒ‚ ‘ÎÛƒ†ƒjƒbƒg‚h‚c;_
˜A‘±•`‰æ Anime\Hit\EFFECT_StrikeHit(White)[01-04].bmp 64 1.2 3 FightHit(1).wav;@퓬ƒAƒjƒ_“§–¾‰»UŒ‚ ‘ÎÛƒ†ƒjƒbƒg‚h‚c ‰ðœ
•S—óŒ‚(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
•S—óŒ‚(–½’†), _
u‚»‚ç‚»‚ç‚»‚ç‚»‚ç‚»‚ç‚Ÿ‚ÁIIv;˜A‘±•`‰æ Anime\Hit\EFFECT_StrikeHit(Orange)[01-04].bmp 64 1.6 6 Punch.wav;_
u‚¤‚¨‚è‚á‚Ÿ‚ÁIIv;@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;’´‘Å Bazooka.wav
‰œ‹`E–P™€—ó”g(€”õ), —±ŽqW’† —Î;4;ƒI[ƒ‰ã¸ —Î Breath.wav
‰œ‹`E–P™€—ó”g(UŒ‚), @퓬ƒAƒjƒ_Œõ•¬o€”õ —Î -.wav;_
u‚Ê‚¨‚ ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;U‚é•Ší“ËŒ‚ -.bmp;_
u‚»‚ç‚»‚ç‚»‚ç‚»‚ç‚»‚ç‚Ÿ‚ÁIIv;@퓬ƒAƒjƒ_ƒXƒsƒ“ŠJŽn žò;_
u‚¤‚¨‚è‚á‚Ÿ‚ÁIIv;‹}~‰º;”ò—ˆƒAƒbƒv Anime\Explode\EFFECT_BigExplode02.bmp —Î Jet.wav;_
u‰œ‹`I@–P™€—ó”g‚Ÿ‚ÁIIv;”ò—ˆƒAƒbƒvI—¹ Anime\Effect\EFFECT_FireBird(Orange)01.bmp 384 —Î Breath.wav
‰œ‹`E–P™€—ó”g(–½’†), ’´”š”­ Explode(Far).wav;_
˜A‘±•`‰æ Anime\Explode\EFFECT_SuperExplode[01-12].gif 80 3.6 1 Explode(Far).wav;_
˜A‘±•`‰æ Anime\Explode\EFFECT_SuperExplode[01-12].gif 120 3.6 1 Explode(Far).wav;_
˜A‘±•`‰æ Anime\Explode\EFFECT_SuperExplode[01-12].gif 160 3.6 1 Explode(Far).wav;_
ƒtƒ‰ƒbƒVƒ… žò Explode(Nuclear).wav
êi—ÙŒ÷(Žg—p), ƒI[ƒ‰ã¸ —Î Breath.wav
êi—ÙŒ÷(”­“®), u‚Ê‚ñ‚ÁIIv;”ò–— —Î Inori.wav

ƒ~ƒ…ƒ‰[ƒ”ƒ@ƒ“ƒ_[ƒ‹
ƒgƒD[ƒnƒ“ƒfƒbƒh(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒgƒD[ƒnƒ“ƒfƒbƒh(–½’†), ˜AŽaŒ‚;‘åŽh“Ë Slash.wav
ƒ~ƒ‰[ƒWƒ…ƒGƒbƒW(UŒ‚), “Š‚°ƒiƒCƒt
ƒ~ƒ‰[ƒWƒ…ƒGƒbƒW(–½’†), -
ƒ‰ƒOƒiƒoƒCƒ“ƒh(UŒ‚), ‰öŒõü BeamSaber.wav
ƒ‰ƒOƒiƒoƒCƒ“ƒh(–½’†), -
ƒnƒEƒ“ƒhƒQƒCƒ‹(€”õ), ƒI[ƒ‰ã¸ • FlyBy(High).wav
ƒnƒEƒ“ƒhƒQƒCƒ‹(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒnƒEƒ“ƒhƒQƒCƒ‹(–½’†), @퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚
ƒuƒŒ[ƒhƒ_ƒ“ƒT[(€”õ), ƒI[ƒ‰ã¸ • FlyBy(High).wav
ƒuƒŒ[ƒhƒ_ƒ“ƒT[(UŒ‚), ƒX[ƒp[ƒ^ƒbƒNƒ‹ •
ƒuƒŒ[ƒhƒ_ƒ“ƒT[(–½’†), ƒX[ƒp[ƒ^ƒbƒNƒ‹—•‘ • Slash(2).wav;@퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;‘åŽaŒ‚ Swing(3).wav
”jŽ×Œ°³(€”õ), ƒI[ƒ‰ã¸ • FlyBy(High).wav
”jŽ×Œ°³(UŒ‚), ƒX[ƒp[ƒ^ƒbƒNƒ‹ •
”jŽ×Œ°³(–½’†), @퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;ŽaŒ‚ -.wav;ƒfƒBƒŒƒC 2;_
u‰œ‹`I@”jŽ×Œ°³IIv;d—͈³k Bazooka.wav “dŒ‚;˜A‘±‘唚”­ 3;’´”š”­

”’–ʂ̃ƒCƒXƒ}ƒ“
Žž‹ó’Ç•ú(€”õ), •ú“d
Žž‹ó’Ç•ú(UŒ‚), •ú“d;–‚–@W’† ”’ -.wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
Žž‹ó’Ç•ú(–½’†), ‘å•ú“d ”’ BeamSaber.wav
^E–‚Šá(€”õ), -
^E–‚Šá(UŒ‚), @퓬ƒAƒjƒ_”­Œõ€”õ Ô;–‚–@•úŽË Ô Whiz.wav
^E–‚Šá(–½’†), -
Ù‚«‚Ì—‹(UŒ‚), ‚Q˜AƒVƒ‡ƒbƒNƒr[ƒ€  Thunder.wav
Ù‚«‚Ì—‹(–½’†), ‚Q˜AƒVƒ‡ƒbƒNƒr[ƒ€  Thunder.wav;•ú“d
ƒAƒiƒU[ƒfƒBƒƒ“ƒVƒ‡ƒ“(€”õ), Œõ•¬o  FlyBy(High).wav
ƒAƒiƒU[ƒfƒBƒƒ“ƒVƒ‡ƒ“(UŒ‚), –‚–@•úŽË Ô BeamSaber.wav;–‚–@•úŽË Ô BeamSaber.wav;2;–‚–@•úŽË Ô BeamSaber.wav;ƒtƒ‰ƒbƒVƒ… • ‘ÎÛƒ†ƒjƒbƒg‚h‚c
ƒAƒiƒU[ƒfƒBƒƒ“ƒVƒ‡ƒ“(–½’†), –‚–@W’† Ô -.wav;_
u‹C•ª‚Í‚Ç‚¤‚©‚ËH@ƒtƒtƒtƒtccv;_
ƒI[ƒ‰ã¸ Ô BeamSaber.wav;ƒZƒ“ƒ^ƒŠƒ“ƒO Reload(3).wav ‘ÎÛƒ†ƒjƒbƒg‚h‚c;ƒfƒBƒŒƒC 3;_
u‚³‚ A‘«‘~‚¢‚ÄŒ©‚¹‚ëccIIv;@퓬ƒAƒjƒ_–‚–@•úŽËUŒ‚ Ô ‘å BeamSaber.wav;_
uƒtƒnƒnƒnƒnƒnƒnƒnƒnIIv;ƒI[ƒ‰ Ô Interference.wav

‰ö“aŽmƒuƒ‹ƒuƒ‰ƒ“
ŠïpEƒAEƒŠƒgƒ‹(UŒ‚), @퓬ƒAƒjƒ_”­Œõ€”õ Ô Charge.wav
ŠïpEƒAEƒŠƒgƒ‹(–½’†), -
ŠïpEƒAEƒrƒbƒO(UŒ‚), @퓬ƒAƒjƒ_”­Œõ€”õ Ô Charge.wav
ŠïpEƒAEƒrƒbƒO(–½’†), -
ŠïpEƒAƒJƒVƒbƒNƒŒƒCƒ“(UŒ‚), @퓬ƒAƒjƒ_”­Œõ€”õ Ô Charge.wav;‚l‚`‚oƒr[ƒ€ Ô
ŠïpEƒAƒJƒVƒbƒNƒŒƒCƒ“(–½’†), ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚
ƒƒCƒ‹ƒhƒJ[ƒh(UŒ‚), ŽÀ’e”­ŽË Anime\Card\EFFECT_Card01.bmp ‘¬;ŽÀ’e”­ŽË Anime\Card\EFFECT_Card01.bmp ‘¬
ƒƒCƒ‹ƒhƒJ[ƒh(–½’†), ˜AŽaŒ‚;ƒ_ƒ[ƒW -.wav
ƒ}ƒWƒbƒNƒiƒCƒt(€”õ), ¢Š« Anime\Weapon\EFFECT_ThrowingDagger01.bmp Reload(3).wav
ƒ}ƒWƒbƒNƒiƒCƒt(UŒ‚), ŽÀ’e”­ŽË Anime\Weapon\EFFECT_ThrowingDagger01.bmp ‘¬;ŽÀ’e”­ŽË Anime\Weapon\EFFECT_ThrowingDagger01.bmp ‘¬;ŽÀ’e”­ŽË Anime\Weapon\EFFECT_ThrowingDagger01.bmp ‘¬
ƒ}ƒWƒbƒNƒiƒCƒt(–½’†), ˜AŽaŒ‚;˜AŽaŒ‚;ŽaŒ‚
ƒfƒXƒ}ƒWƒbƒN(UŒ‚), @퓬ƒAƒjƒ_”­Œõ€”õ Ô Charge.wav
ƒfƒXƒ}ƒWƒbƒN(–½’†), ;_
‘å•ú“d Ô BeamSaber.wav;Œˆ‚߉摜 Anime\DGoods\EFFECT_Coffin01.bmp Door(Close).wav;3;_
u\\Š‘F‚±‚Ì¢‚Í–²Œ¶v;_
@퓬ƒAƒjƒ_ñ€”õ;@퓬ƒAƒjƒ_U‚è‰ñ‚µUŒ‚ Anime\Weapon\EFFECT_Staff01.bmp;_
u‚¹‚ß‚ÄŒ©‚¹‚Ä‚ ‚°‚悤cc.’n–‚̂悤‚ɊÔü‚Ȉ«–²‚ðv;_
@퓬ƒAƒjƒ__Œ•€”õ Reload(3).wav;@퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;_
2;’†ƒr[ƒ€ ”’ Stab.wav;–‚–@W’† Ô ‘å Charge.wav;˜A‘±‘唚”­ 4
ƒfƒXƒ}ƒWƒbƒN(–½’†), ;_
‘å•ú“d Ô BeamSaber.wav;Œˆ‚߉摜 Anime\DGoods\EFFECT_Coffin01.bmp Door(Close).wav;3;_
u”ü‚µ‚­ŽU‚邪‚¢‚¢v;_
@퓬ƒAƒjƒ_ñ€”õ;@퓬ƒAƒjƒ_U‚è‰ñ‚µUŒ‚ Anime\Weapon\EFFECT_Staff01.bmp;_
u‚Í‚Í‚Í‚Í‚ÍI@‚³‚ç‚΂¾Iv;_
@퓬ƒAƒjƒ__Œ•€”õ Reload(3).wav;@퓬ƒAƒjƒ_ŽaŒ‚UŒ‚;_
2;’†ƒr[ƒ€ ”’ Stab.wav;–‚–@W’† Ô ‘å Charge.wav;˜A‘±‘唚”­ 4

‘‰‚¹˜Tƒ”ƒ@ƒ‹ƒ^[
ƒŒƒCƒU[ƒoƒŒƒbƒg(UŒ‚), ‚È‚¬•¥‚¢;ŽÀ’e”­ŽË Anime\Bullet\EFFECT_AuraBall01.bmp Beam.wav;‚È‚¬•¥‚¢;ŽÀ’e”­ŽË Anime\Bullet\EFFECT_AuraBall01.bmp Beam.wav
ƒŒƒCƒU[ƒoƒŒƒbƒg(–½’†), ƒ_ƒ[ƒW  Cannon.wav;ƒ_ƒ[ƒW  Cannon.wav
ƒ\ƒjƒbƒNƒVƒ…[ƒg(UŒ‚), —‘Å
ƒ\ƒjƒbƒNƒVƒ…[ƒg(–½’†), —‘Å Punch.wav;ƒ_ƒ[ƒW Punch.wav
ƒCƒ“ƒtƒBƒjƒeƒBƒRƒ“ƒ{(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒCƒ“ƒtƒBƒjƒeƒBƒRƒ“ƒ{(–½’†), ˜A‘Å Punch.wav;‹­‘Å Punch.wav;@퓬ƒAƒjƒ_‘Å“ËUŒ‚;’´‘Å Cannon.wav
ƒ[ƒEƒCƒ“ƒpƒNƒg(€”õ), ƒI[ƒ‰ã¸ žò Charge.wav
ƒ[ƒEƒCƒ“ƒpƒNƒg(UŒ‚), @퓬ƒAƒjƒ_—±ŽqW’†€”õ žò -.wav;u‚Ê‚ñIv;U“® Shock(low).wav
ƒ[ƒEƒCƒ“ƒpƒNƒg(–½’†), ’†ƒr[ƒ€ žò -.wav;’´‘Å Warship.wav
ƒAƒ‹ƒeƒBƒƒbƒgƒuƒ[(€”õ), —±ŽqW’† žò
ƒAƒ‹ƒeƒBƒƒbƒgƒuƒ[(UŒ‚), ‘åƒLƒƒƒmƒ“–C žò Beam.wav;‘åƒLƒƒƒmƒ“–C žò Beam.wav
ƒAƒ‹ƒeƒBƒƒbƒgƒuƒ[(–½’†), ˜A‘±‘唚”­ 2;_
uƒIƒ‰ƒIƒ‰ƒIƒ‰ƒIƒ‰ƒIƒ‰ƒ@IIv;@퓬ƒAƒjƒ_Œõ•¬o€”õ žò -.wav;@퓬ƒAƒjƒ_ƒX[ƒp[ƒ^ƒbƒNƒ‹UŒ‚ žò;_
u‚¨‚¨‚¨‚¨‚è‚á‚ ‚Ÿ‚Ÿ‚Ÿ‚ÁIIv;@퓬ƒAƒjƒ_U‚èã‚°UŒ‚;’´”š”­

Œ¶˜f‚̗郋ƒVƒIƒ‰
Œ¶pE–²Œ©‚̗鉹(UŒ‚), ‰¹”g Bubble.wav
Œ¶pE–²Œ©‚̗鉹(–½’†), -
•—–‚‰Š•‘(UŒ‚), ‰Î‰Š•úŽË Ô Breath.wav
•—–‚‰Š•‘(–½’†), ‰Î‰Š•úŽË Ô Fire.wav
‰Î‰Šù•—(UŒ‚), ‰ñ“]“Š±•Ší Anime\DGoods\EFFECT_Fan01.bmp 16 ‘¬ Žc‘œ;‰ñ“]“Š±•Ší Anime\DGoods\EFFECT_Fan01.bmp 16 ‘¬ Žc‘œ
‰Î‰Šù•—(–½’†), ˜A‘±”š”­ 3;‘唚”­
‰ØŽU•—–‚‚Ì•‘(€”õ), îŽq “ñ“—¬;÷á Bubble.wav
‰ØŽU•—–‚‚Ì•‘(UŒ‚), ŽaŒ‚ “ñ“—¬;_
uù•—‚æAv;ù•— ”’;ù•— ”’;_
uù•—‚æAÓ‚«ŽU‚炵‚È‚³‚¢v;ŽaŒ‚ “ñ“—¬;2;ù•— ”’
‰ØŽU•—–‚‚Ì•‘(–½’†), ;_
ù•— ”’;–‚–@W’† ”’ ¬ -.wav;–‚–@W’† ”’ ¬ -.wav;–‚–@W’† ”’ ¬ -.wav;_
÷á Storm.wav;ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚ EvilEye.wav
Œ¶pE‰Î‰Š’n–(€”õ), îŽq “ñ“—¬
Œ¶pE‰Î‰Š’n–(UŒ‚), •‚ãƒAƒbƒv ED6_LucciolaU.bmp Charge.wav ’x ”wŒi‚È‚µ;ƒfƒBƒŒƒC 3;_
u‚³‚ A”R‚¦s‚«‚È‚³‚¢v;‰Î‰Š•úŽË Ô Breath.wav;‚l‚`‚oŒõ•¬o Ô -.wav
Œ¶pE‰Î‰Š’n–(–½’†), ‰Î‰Š•úŽË Ô Breath.wav;‰Š Ô
”½ŽË(Œ¶pE‰e•ªg), •ªg Whiz.wav Œ¶pE‰e•ªg

Ÿr–Å“VŽgƒŒƒ“
ƒJƒ‰ƒ~ƒeƒBƒXƒƒE(UŒ‚), ‰ñ“]“Š± Anime\Weapon\EFFECT_GiantScithe01.bmp 48
ƒJƒ‰ƒ~ƒeƒBƒXƒƒE(–½’†), ŽaŒ‚
ƒuƒ‰ƒbƒhƒT[ƒNƒ‹(UŒ‚), ‰ñ“]ŽaŒ‚;@퓬ƒAƒjƒ_ƒXƒsƒ“ŠJŽn Ô
ƒuƒ‰ƒbƒhƒT[ƒNƒ‹(–½’†), ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚
ƒŒEƒ‰ƒiƒ“ƒfƒX(€”õ), –‚–@W’† • BeamSaber.wav;Œõ•¬o • -.wav
ƒŒEƒ‰ƒiƒ“ƒfƒX(UŒ‚), ƒX[ƒp[ƒ^ƒbƒNƒ‹ • Storm.wav;‰~ŒÊŽaŒ‚ • Swing.wav
ƒŒEƒ‰ƒiƒ“ƒfƒX(–½’†), ’´ŽaŒ‚ Ô Slash.wav
ƒpƒeƒ‹ƒ}ƒeƒ‹(€”õ), ‹‘劙 Reload(3).wav;Œõ•¬o • -.wav
ƒpƒeƒ‹ƒ}ƒeƒ‹(UŒ‚), ”ò—ˆƒAƒbƒv ED6_PatelMartelU.bmp • Jet.wav;ƒfƒBƒŒƒC 5;•ÏŒ` ED6_PatelMartelU.bmp Shock(low).wav;_
u‚³‚ A‚È‚¬•¥‚¢‚È‚³‚¢Iv;Reload.wav;_
uƒ_ƒuƒ‹ƒoƒXƒ^[ƒLƒƒƒmƒ“IIv;‚l‚`‚oƒr[ƒ€  Explode(Far).wav
ƒpƒeƒ‹ƒ}ƒeƒ‹(–½’†), ˜A‘±‘唚”­ 3;‘唚”­

ƒMƒ‹ƒo[ƒgƒXƒ^ƒCƒ“
“y‰ºÀ(UŒ‚), ;_
u‚·‚Ü‚È‚©‚Á‚½IIIv;UnitOn.wav;_
u‚±‚Ì‚Æ‚¨‚肾IIIv;UnitOn.wav;_
u—Š‚ÞIIIv;UnitOn.wav;_
u’‡’¼‚è‚ð‚µ‚æ‚¤‚¶‚á‚È‚¢‚©Iv;UnitOn.wav;_
u‚³‚ Aˆ¬Žè‚ð‚µ‚æ‚¤Iv;U‚é•Ší“ËŒ‚ -.bmp
“y‰ºÀ(–½’†), ;_
u‚ЂÁ‚©‚©‚Á‚½‚Èccv;uƒoƒJ‚ß‚ÁIv;1;_
u‚¨‘O‚È‚ñ‚Ä‚±‚¤‚¾‚ÁIv;1;ƒ_ƒ[ƒW UnitOn.wav;0.5;_
u‚¨‘O‚³‚¦‚¢‚È‚¯‚ê‚ÎIv;1;ƒ_ƒ[ƒW UnitOn.wav;0.5;_
uƒ`ƒNƒVƒ‡ƒEIv;1;ƒ_ƒ[ƒW UnitOn.wav;0.5;_
u–l‚̓GƒŠ[ƒg‚È‚ñ‚¾‚¼Iv;0.5;ƒ_ƒ[ƒW UnitOn.wav;0.2;_
uƒRƒmƒHIv;ƒ_ƒ[ƒW UnitOn.wav;0.1;uƒNƒ\ƒHIv;ƒ_ƒ[ƒW UnitOn.wav;0.1;_
u‚´‚Ü‚ ‚Ý‚ëIv;ƒ_ƒ[ƒW UnitOn.wav;0.1;uƒo[ƒJIv;ƒ_ƒ[ƒW UnitOn.wav;0.1;_
uIv;1;u‚ÜA‘Ò‚ÄI@˜b‚¹‚Εª‚©‚éIv;1;_
uƒjƒƒ[[[ƒbIIv;ƒ_ƒ[ƒW Punch.wav UnitID(ƒMƒ‹ƒo[ƒgƒXƒ^ƒCƒ“);—Ž‰º UnitID(ƒMƒ‹ƒo[ƒgƒXƒ^ƒCƒ“);_
u‚¬‚á‚Ó‚ñv;@‚r‚oƒAƒjƒ_’E—Í - ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
ŽèžÖ’e(•s”­)(UŒ‚), ‰Œ–‹ŽèžÖ’e
ŽèžÖ’e(•s”­)(–½’†), ‘ÅŒ‚ Tub.wav;uccccv
”ZkŠÒŒ³—â“€ˆ³k–C, ƒoƒXƒ^[ƒr[ƒ€ƒ‰ƒ“ƒ`ƒƒ[

ƒAƒ“ƒwƒ‹ƒƒCƒXƒ}ƒ“
ƒAƒrƒXEƒtƒH[ƒ‹(UŒ‚), –‚–@•úŽË • BeamSaber.wav;@퓬ƒAƒjƒ_ŽÎ‚ß—Ž‚¿‹¤’Ê Anime\Common\EFFECT_GravityBall01.bmp 32 Explode(long).wav
“VŽg‚Ì—‹(UŒ‚), ”j‰óŒõü Thunderbolt.wav
“VŽg‚Ì—‹(–½’†), ”j‰óŒõü Thunderbolt.wav;‹…“d
‹˜r(UŒ‚), ‚È‚¬•¥‚¢
‹˜r(–½’†), ’´‘Å Crash.wav;ƒ_ƒ[ƒW -.wav
ˆÐŒõƒGƒj[ƒ‹(UŒ‚), –‚–@•úŽË ”’;–‚–@•úŽË ”’;–‚–@•úŽË ”’
ˆÐŒõƒGƒj[ƒ‹(–½’†), ‘å•ú“d ”’
_‘„ƒCƒiƒ“ƒi(€”õ), ƒI[ƒ‰ã¸ Ô;–‚–@w Ô -.wav
_‘„ƒCƒiƒ“ƒi(UŒ‚), ŠgŽUƒr[ƒ€ Ô
_‘„ƒCƒiƒ“ƒi(–½’†), ’†ƒr[ƒ€ Ô;”­Œõ Ô;‘唚”­
‰Ð¯ƒVƒƒƒoƒg(UŒ‚), Œõ‘Å‚¿‰º‚낵 ”’ Hittyuu.wav;‚l‚`‚oƒI[ƒ‰ ”’ Explode(Far).wav
‰Ð¯ƒVƒƒƒoƒg(–½’†), ˜A‘±”š”­ 3;‘唚”­
Žô”›ƒIƒ‹ƒuƒX(UŒ‚), ‰Š • Charge.wav
Žô”›ƒIƒ‹ƒuƒX(–½’†), -
‹z¹ƒNƒuƒŠƒG(€”õ), –‚–@•úŽË  EvilEye.wav
‹z¹ƒNƒuƒŠƒG(UŒ‚), ‚l‚`‚oŒõ•¬o  Interference.wav
‹z¹ƒNƒuƒŠƒG(–½’†), Œõ•¬o Â
ŽÖ“˃AƒOƒIƒu(UŒ‚), Swing.wav
ŽÖ“˃AƒOƒIƒu(–½’†), ƒ_ƒ[ƒW Crash.wav
—ùƒpƒƒŠƒN, •KŽEŒõü  Charge.wav
”š‹PƒAƒ_ƒ“ƒe(€”õ), –‚–@•úŽË —Î Charge.wav;–‚–@•úŽË —Î Charge.wav
”š‹PƒAƒ_ƒ“ƒe(UŒ‚), ‚l‚`‚oƒtƒ‰ƒbƒVƒ… Explode(Nuclear).wav
”š‹PƒAƒ_ƒ“ƒe(–½’†), ˜A‘±‘唚”­ 4
–ÅŠEƒmƒEƒAƒo(€”õ), –‚–@W’† ”’ ‘å Charge(High).wav
–ÅŠEƒmƒEƒAƒo(UŒ‚), –‚–@w • Charge.wav
–ÅŠEƒmƒEƒAƒo(–½’†), ‘å•ú“d ”’

ƒoƒ‰ƒ“ƒVƒ“ƒOƒNƒ‰ƒEƒ“(‹ó‚Ì‹OÕ)
çê’Ü(€”õ), -
çê’Ü, ŽaŒ‚

ƒAƒjƒ}ƒ€ƒ“ƒfƒB
ƒZƒvƒgƒNƒ‰ƒCƒVƒX(€”õ), —±ŽqW’† “ Charge(High).wav;Œõ•¬o “ -.wav
ƒZƒvƒgƒNƒ‰ƒCƒVƒX(UŒ‚), ‚l‚`‚oƒI[ƒ‰ ”’ Interference.wav
ƒZƒvƒgƒNƒ‰ƒCƒVƒX(–½’†), -
Ž×Œõ”gƒZƒi[ƒfƒ…ƒE(€”õ), Œõ•¬o ”’ -.wav
Ž×Œõ”gƒZƒi[ƒfƒ…ƒE(UŒ‚), ‚l‚`‚oƒtƒ‰ƒbƒVƒ… ”’ Inori.wav
Ž×Œõ”gƒZƒi[ƒfƒ…ƒE(–½’†), -
–‚‘“‹|ƒiƒOEƒ‹ƒu(€”õ), —±ŽqW’†  Charge(High).wav;Œõ•¬o  -.wav
–‚‘“‹|ƒiƒOEƒ‹ƒu(UŒ‚), ‘Å‚¿‰º‚낵 Weapon\EFFECT_DevilSpear01.bmp 48 Jet.wav;3;‚l‚`‚oá
–‚‘“‹|ƒiƒOEƒ‹ƒu(–½’†), ‘å•X’Œ Ice.wav
Ž×–@Œ•ƒ[ƒNEƒEƒH[(€”õ), —±ŽqW’† žò Charge(High).wav;Œõ•¬o žò -.wav
Ž×–@Œ•ƒ[ƒNEƒEƒH[(UŒ‚), ˜A‘±•`‰æ Anime\Slash\EFFECT_SlashLine(Orange)[01-04].bmp 64 2.4 1 Swing.wav •ûŒü”»’è
Ž×–@Œ•ƒ[ƒNEƒEƒH[(–½’†), ’n–ÊÕŒ‚ WarShip.wav
‹ó–‚ƒƒCƒ”ƒNƒ‰ƒE(UŒ‚), Œõ‘Å‚¿‰º‚낵 ”’ Hittyuu.wav;ƒtƒ‰ƒbƒVƒ… žò Explode(Far).wav
‹ó–‚ƒƒCƒ”ƒNƒ‰ƒE(–½’†), ’´”š”­
—ô‹óŽaE‰A‚ÌÕ(UŒ‚), ˜A‘±•`‰æ Anime\Slash\EFFECT_SlashLine[01-04].bmp 64 3.2 1 Swing.wav •ûŒü”»’è
—ô‹óŽaE‰A‚ÌÕ(–½’†), ƒ_ƒ[ƒW WarShip.wav
Žž–‚ƒYƒEƒHƒ‹ƒfƒ‹(UŒ‚), @퓬ƒAƒjƒ_‘å•ú“d€”õ •;ŽÀ’e”­ŽË Bullet\EFFECT_AuraBall(Black)02.bmp Whiz.wav;ŽÀ’e”­ŽË Bullet\EFFECT_AuraBall(Black)02.bmp Whiz.wav
Žž–‚ƒYƒEƒHƒ‹ƒfƒ‹(–½’†), ƒ_ƒ[ƒW •;•ú“d
—ô‰¹ƒV[ƒ[ƒ_(UŒ‚), ‚Q‚v‚`‚xŽËo
—ô‰¹ƒV[ƒ[ƒ_(–½’†), ˜A‘±•`‰æ Anime\Hit\EFFECT_StrikeHit(Pink)[01-04].bmp 64 2.8 4 Inori.wav
¹­–CƒƒMƒfƒ‹ƒX(€”õ), —±ŽqW’†  Charge(High).wav;Œõ•¬o  -.wav
¹­–CƒƒMƒfƒ‹ƒX(UŒ‚), ‹}~‰º Jet.wav;‰q¯ƒr[ƒ€  ED6_AnimaMundiU.bmp Explode(long).wav;‚l‚`‚oƒtƒ‰ƒbƒVƒ… ”’ Explode(Nuclear).wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
¹­–CƒƒMƒfƒ‹ƒX(–½’†), ’´”š”­

‹ó‚Ì‹OÕ
#### UŒ‚ ####
## •Ší ##
”’–Ø‚Ìñ(€”õ), ƒƒbƒh
”’–Ø‚Ìñ(UŒ‚), ‚È‚¬•¥‚¢
”’–Ø‚Ìñ(–½’†), ‘ÅŒ‚ Punch.wav
ƒoƒgƒ‹ƒXƒ^ƒbƒt(€”õ), ƒƒbƒh
ƒoƒgƒ‹ƒXƒ^ƒbƒt(UŒ‚), ‚È‚¬•¥‚¢
ƒoƒgƒ‹ƒXƒ^ƒbƒt(–½’†), ‘ÅŒ‚ Punch.wav
ƒoƒ‹ƒLƒŠ[ƒƒbƒh(€”õ), ƒƒbƒh
ƒoƒ‹ƒLƒŠ[ƒƒbƒh(UŒ‚), ‚È‚¬•¥‚¢
ƒoƒ‹ƒLƒŠ[ƒƒbƒh(–½’†), ‘ÅŒ‚ Punch.wav
”~ƒ–Ž}(€”õ), ƒƒbƒh
”~ƒ–Ž}(UŒ‚), ‚È‚¬•¥‚¢
”~ƒ–Ž}(–½’†), ‘ÅŒ‚ Punch.wav
ƒ_[ƒN(€”õ), ƒVƒ‡[ƒgƒ\[ƒh “ñ“—¬
ƒ_[ƒN, ŽaŒ‚
ƒVƒ…ƒiƒCƒ_[(€”õ), ƒVƒ‡[ƒgƒ\[ƒh “ñ“—¬
ƒVƒ…ƒiƒCƒ_[, ŽaŒ‚
ƒXƒgƒ‰ƒCƒ_[(€”õ), ƒVƒ‡[ƒgƒ\[ƒh “ñ“—¬
ƒXƒgƒ‰ƒCƒ_[, ŽaŒ‚
ŠO‚Ì—‚ÌŒ•, ŽaŒ‚
ŠO‚Ì—‚ÌŒ•(–½’†), ‘åŽaŒ‚
ˆÙŒ`‚ÌŒ•, ŽaŒ‚
ˆÙŒ`‚ÌŒ•(–½’†), ‘åŽaŒ‚
ƒVƒ‹ƒtƒB[ƒh, ƒNƒƒXƒ{ƒE
ƒŠƒbƒ^[ƒYƒMƒA, ƒNƒƒXƒ{ƒE
ƒvƒ‹ƒKƒgƒŠƒI, ƒNƒƒXƒ{ƒE
ƒvƒ‰ƒ€ƒGƒbƒW, ŽÖ• Œ•
ƒ^ƒxƒ‹ƒiƒNƒ‹ƒ€, ŽÖ• Œ•
ƒTƒCƒhƒƒCƒ“ƒ_[, •Ú
ƒTƒCƒhƒƒCƒ“ƒ_[(–½’†), ‘ÅŒ‚ Whip.wav
ƒeƒ“ƒhƒƒrƒEƒ€, •Ú
ƒeƒ“ƒhƒƒrƒEƒ€(–½’†), ‘ÅŒ‚ Whip.wav
ƒj[ƒhƒ‰[, ƒsƒXƒgƒ‹
ƒXƒeƒBƒ“ƒK[, ƒsƒXƒgƒ‹
ƒTƒCƒNƒƒvƒX, ƒsƒXƒgƒ‹
ƒGƒXƒgƒbƒN, ƒGƒXƒgƒbƒN
ƒƒ“ƒOƒZƒCƒo[, ƒGƒXƒgƒbƒN
ƒZƒŒƒXƒeƒBƒAƒ‹, ƒGƒXƒgƒbƒN
‚o|‚O‚T, ƒoƒY[ƒJ
ƒg[ƒ‹ƒnƒ“ƒ}[(€”õ), ƒoƒY[ƒJ
ƒg[ƒ‹ƒnƒ“ƒ}[(UŒ‚), ƒoƒY[ƒJ;‚l‚`‚o”š”­
ƒg[ƒ‹ƒnƒ“ƒ}[(–½’†), -
ƒƒeƒIƒuƒŒƒCƒJ[, ƒoƒY[ƒJ
ƒ¶ƒNƒ‰ƒtƒg(€”õ), ƒoƒY[ƒJ
ƒ¶ƒNƒ‰ƒtƒg(UŒ‚), ƒoƒY[ƒJ;‚l‚`‚o”š”­
ƒ¶ƒNƒ‰ƒtƒg(–½’†), -
ƒcƒ”ƒ@ƒCƒnƒ“ƒ_[, ‘匕
ƒ[ƒmƒuƒŒƒCƒJ[, ‘匕
bŠv‚̘UŽè(UŒ‚), ‘Å“Ë
bŠv‚̘UŽè(–½’†), ‘ÅŒ‚ Punch.wav
ƒwƒJƒgƒ“ƒPƒCƒ‹(UŒ‚), ‘Å“Ë
ƒwƒJƒgƒ“ƒPƒCƒ‹(–½’†), ‘ÅŒ‚ Punch.wav
•—_—‹_(€”õ), ƒiƒMƒiƒ^
•—_—‹_(UŒ‚), Žh“Ë
•—_—‹_(–½’†), Žh“Ë
ƒtƒFƒ“ƒT[, ƒ\[ƒh
—˜Œ•uv‰Hv, “ú–{“
ԌΥ, ԌΥ
“±—Íe, ƒsƒXƒgƒ‹
“±—Íe(ƒ‰ƒCƒtƒ‹), ƒ‰ƒCƒtƒ‹
“±—Íe(ƒ}ƒVƒ“ƒKƒ“), ƒ‰ƒCƒtƒ‹ -.bmp
˜îŒŽ—Ö, ‰~ŒŽ—Ö
ƒtƒ‹[ƒŒ, ƒGƒXƒgƒbƒN
ƒG[ƒ‹ƒZƒCƒo[, ƒGƒXƒgƒbƒN
ŒR“, “ú–{“
“V‰_, “ú–{“
–³–Á\“N, “ú–{“
ƒgƒD[ƒnƒ“ƒfƒbƒh, ‘匕
ŠO‚Ì—‚Ìñ(€”õ), •ú“d
ŠO‚Ì—‚Ìñ(UŒ‚), ‚È‚¬•¥‚¢;‹…“d
ŠO‚Ì—‚Ìñ(–½’†), ‹…“d;•ú“d
‘‡Ši“¬p(UŒ‚), ˜A‘Å
‘‡Ši“¬p(–½’†), ˜A‘Å Punch.wav;@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‹­‘Å Punch.wav
î(€”õ), ô‚ñ‚¾îŽq
î(UŒ‚), ‰ñ“]“Š±•Ší Anime\DGoods\EFFECT_Fan01.bmp 16 ‘¬ Žc‘œ
î(–½’†), ŽaŒ‚
ƒiƒCƒ“ƒ‰ƒCƒuƒX(€”õ), ‹‘劙
ƒiƒCƒ“ƒ‰ƒCƒuƒX(UŒ‚), ‚È‚¬•¥‚¢
ƒiƒCƒ“ƒ‰ƒCƒuƒX(–½’†), ‰¡‘åŽaŒ‚
Ši“¬(UŒ‚), ‘Å“Ë
Ši“¬(–½’†), ‹­‘Å Crash.wav
çê’Ü(€”õ), ƒNƒ[ “ñ“—¬
çê’Ü(UŒ‚), ŽaŒ‚;‘Å“Ë
çê’Ü(–½’†), ŽaŒ‚;Žh“Ë
d•€, ƒnƒ‹ƒo[ƒh
## ƒNƒ‰ƒtƒg ##
žO(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ Whiz.wav
žO(–½’†), @퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‚È‚¬•¥‚¢
â‰e(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ Whiz.wav
â‰e(–½’†), “§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;ŽaŒ‚;“§–¾‰» ‰ðœ ‘ÎÛƒ†ƒjƒbƒg‚h‚c
‘o˜AŒ‚(UŒ‚), ˜AŽaŒ‚
‘o˜AŒ‚(–½’†), U‚艺‚낵;‚È‚¬•¥‚¢
Ž½•‚̉å(€”õ), Reload(3).wav
Ž½•‚̉å(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ Whiz.wav;“§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c
Ž½•‚̉å(–½’†), “§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;’†ƒr[ƒ€ • -.wav;•ŽaŒ‚ Slash(4).wav
”š’e“Š‚°, ‰Œ–‹ŽèžÖ’e
”š’e“Š‚°(–½’†), ”š”­ Explode(Small).wav
ƒƒ“ƒ`ƒMƒŠ(UŒ‚), ”­Œõ Ô EvilEye.wav
ƒƒ“ƒ`ƒMƒŠ(–½’†), -
ƒuƒ`Ø‚êƒAƒ^ƒbƒN(€”õ), ƒI[ƒ‰ã¸ Ô Fire.wav
ƒuƒ`Ø‚êƒAƒ^ƒbƒN(UŒ‚), ƒWƒƒƒ“ƒv
ƒuƒ`Ø‚êƒAƒ^ƒbƒN(–½’†), ‘åŽaŒ‚
‹C‡’“ü(Žg—p), -
‹C‡’“ü(”­“®), ƒI[ƒ‰ã¸ Ô
¸_’“ü(Žg—p), -
¸_’“ü(”­“®), ƒI[ƒ‰ã¸ Ô
‰e–D‚¢(UŒ‚), ƒNƒ[“ËŒ‚ “ñ“—¬
‰e–D‚¢(–½’†), Žh“Ë;2;ŽaŒ‚;ƒ_ƒ[ƒW -.wav
‹@e‘¬ŽË(ƒ‰ƒCƒtƒ‹), ƒ}ƒVƒ“ƒKƒ“
dnŽa(€”õ), ƒnƒ‹ƒo[ƒh
dnŽa(UŒ‚), U‚艺‚낵
dnŽa(–½’†), “‚’|Š„‚è;ƒ_ƒ[ƒW Crash.wav
ŽèžÖ’e(UŒ‚), ‰Œ–‹ŽèžÖ’e
ŽèžÖ’e(–½’†), ‰Œ • Explode(Small).wav
ƒAƒNƒZƒ‹ƒ`ƒƒ[ƒW(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒAƒNƒZƒ‹ƒ`ƒƒ[ƒW(–½’†), ‹­‘Å Punch.wav
‚Öƒ”ƒBƒXƒ}ƒbƒVƒ…(UŒ‚), ‚È‚¬•¥‚¢;2;ƒWƒƒƒ“ƒv
‚Öƒ”ƒBƒXƒ}ƒbƒVƒ…(–½’†), @퓬ƒAƒjƒ_U‚艺‚낵UŒ‚;“‚’|Š„‚è;ƒ_ƒ[ƒW Crash.wav
ƒCƒ“ƒpƒNƒgƒŒƒCƒW(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒCƒ“ƒpƒNƒgƒŒƒCƒW(–½’†), ;_
@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚;@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚;_
@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚;@퓬ƒAƒjƒ_‚È‚¬•¥‚¢UŒ‚;‰¡‘åŽaŒ‚;_
@퓬ƒAƒjƒ_U‚艺‚낵UŒ‚;“‚’|Š„‚è;ƒ_ƒ[ƒW Crash.wav
ƒoƒCƒ“ƒhƒNƒ‰ƒC(UŒ‚), —±ŽqW’† •;•ú“d
ƒoƒCƒ“ƒhƒNƒ‰ƒC(–½’†), -
‹@e‘|ŽË, ƒ}ƒVƒ“ƒKƒ“
ƒp[ƒtƒFƒNƒgƒXƒiƒCƒv(€”õ), ƒI[ƒ‰ã¸ Ô
ƒp[ƒtƒFƒNƒgƒXƒiƒCƒv, ƒ‰ƒCƒtƒ‹
‘jŽ~(ƒK[ƒhƒ}ƒbƒNƒX), ƒoƒŠƒA
## ƒI[ƒoƒ‹EƒA[ƒc ##
ƒXƒg[ƒ“ƒnƒ“ƒ}[(€”õ), -
ƒXƒg[ƒ“ƒnƒ“ƒ}[(UŒ‚), ‰æ‘œ“Š‰º Anime\Weapon\EFFECT_Rock01.bmp Whiz.wav 1
ƒXƒg[ƒ“ƒnƒ“ƒ}[(–½’†), ƒ_ƒ[ƒW Punch.wav
ƒA[ƒXƒ‰ƒ“ƒX(€”õ), -
ƒA[ƒXƒ‰ƒ“ƒX(UŒ‚), Î’Œ Sword.wav
ƒA[ƒXƒ‰ƒ“ƒX(–½’†), ŽaŒ‚;ŽaŒ‚;ŽaŒ‚
ƒyƒgƒƒuƒŒƒX(UŒ‚), ‰Œ žò Chaff.wav
ƒyƒgƒƒuƒŒƒX(–½’†), ƒ_ƒ[ƒW Inori.wav
ƒXƒg[ƒ“ƒCƒ“ƒpƒNƒg(UŒ‚), ‘Å‚¿‰º‚낵 Anime\Weapon\EFFECT_Rock01.bmp 40 Bomb.wav
ƒXƒg[ƒ“ƒCƒ“ƒpƒNƒg(–½’†), ‰Œ žò Crash.wav;ƒ_ƒ[ƒW -.wav
ƒ^ƒCƒ^ƒjƒbƒNƒƒA(UŒ‚), ‚l‚`‚o’nk;‚l‚`‚o‰Œ žò -.wav
ƒ^ƒCƒ^ƒjƒbƒNƒƒA(–½’†), -
ƒAƒgƒ‰ƒXƒnƒ“ƒ}[(€”õ), -
ƒAƒgƒ‰ƒXƒnƒ“ƒ}[(UŒ‚), ƒI[ƒ‰ã¸ žò FlyBy(High).wav;‘Å‚¿‰º‚낵 Anime\Weapon\EFFECT_Rock01.bmp 48 Jet.wav
ƒAƒgƒ‰ƒXƒnƒ“ƒ}[(–½’†), ”šŒ‚ Crash.wav;@퓬ƒAƒjƒ_U“®UŒ‚ WarShip.wav
ƒWƒIƒJƒ^ƒXƒgƒƒt(UŒ‚), ‚l‚`‚o‘唚”­ Breath.wav;2;‚l‚`‚o’nk Earthquake.wav
ƒWƒIƒJƒ^ƒXƒgƒƒt(–½’†), -
‘jŽ~(ƒA[ƒXƒK[ƒh), Î’Œ Sword.wav
ƒAƒNƒAƒuƒŠ[ƒh(UŒ‚), …“S–C -.bmp
ƒAƒNƒAƒuƒŠ[ƒh(–½’†), ”ò–—  Splash.wav
ƒuƒ‹[ƒCƒ“ƒpƒNƒg(UŒ‚), ƒZƒ“ƒ^ƒŠƒ“ƒO ‘ŠŽèƒ†ƒjƒbƒg‚h‚c;—±ŽqW’†  -.wav;‘Å‚¿ã‚° Anime\Bullet\EFFECT_WaterShot01.bmp 40 Inori.wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
ƒuƒ‹[ƒCƒ“ƒpƒNƒg(–½’†), ”ò–—  Splash.wav
ƒ_ƒCƒAƒ‚ƒ“ƒhƒ_ƒXƒg(UŒ‚), ‚‚ç‚ç
ƒ_ƒCƒAƒ‚ƒ“ƒhƒ_ƒXƒg(–½’†), ‚‚ç‚ç
ƒuƒ‹[ƒAƒZƒ“ƒVƒ‡ƒ“(UŒ‚), —±ŽqW’†  Bubble.wav;2;—±ŽqW’†  Bubble.wav;—±ŽqW’†  Bubble.wav
ƒuƒ‹[ƒAƒZƒ“ƒVƒ‡ƒ“(–½’†), –‚–@•úŽË  -.wav;Œõ’Œ Splash.wav
ƒRƒLƒ…[ƒgƒX(UŒ‚), ‚l‚`‚o‰Œ Wind.wav;‚l‚`‚o•X’Œ FlyBy(High).wav
ƒRƒLƒ…[ƒgƒX(–½’†), •X’Œ;”ò–— ”’ Glass.wav
ƒeƒBƒA, ‰ñ•œ–‚–@
ƒeƒBƒAƒ‰, ”­Œõ  EvilEye.wav;‰ñ•œ–‚–@
ƒeƒBƒAƒ‰ƒ‹, —±ŽqW’† Â;‰ñ•œ–‚–@
ƒLƒ…ƒŠƒA, ‰ñ•œ–‚–@–A
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg(UŒ‚), ‰Î‰Š’e Ô Cannon.wav
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg(–½’†), ”š”­
ƒtƒŒƒAƒAƒ[(UŒ‚), ¬ƒr[ƒ€ Ô AntiAirMissile.wav
ƒtƒŒƒAƒAƒ[(–½’†), ¬ƒr[ƒ€ Ô AntiAirMissile.wav;”š”­
ƒiƒp[ƒ€ƒuƒŒƒX(UŒ‚), –‚–@W’† Ô Whiz.wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
ƒiƒp[ƒ€ƒuƒŒƒX(–½’†), Œõ•¬o Ô Breath.wav
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg‰ü(UŒ‚), ‰Î‰Š’e Ô Cannon.wav
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg‰ü(–½’†), ˜A‘±”š”­ 3
ƒXƒpƒCƒ‰ƒ‹ƒtƒŒƒA(UŒ‚), –‚–@W’† Ô AntiAirMissile.wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
ƒXƒpƒCƒ‰ƒ‹ƒtƒŒƒA(–½’†), •ïˆÍƒr[ƒ€ Ô Breath.wav;•ïˆÍƒr[ƒ€ Ô Breath.wav;˜A‘±”š”­ 3;‘唚”­
ƒ{ƒ‹ƒJƒjƒbƒNƒŒƒCƒu(UŒ‚), –‚–@•úŽË Ô ‘å Breath.wav
ƒ{ƒ‹ƒJƒjƒbƒNƒŒƒCƒu(–½’†), ‰Š Ô Breath.wav;˜A‘±‘唚”­ 4
ƒƒeƒIƒtƒH[ƒ‹(UŒ‚), è¦Î Jet.wav
ƒƒeƒIƒtƒH[ƒ‹(–½’†), ‰Î’Œ Explode(Far).wav;˜A‘±‘唚”­ 3
ƒTƒCƒNƒƒ“ƒiƒp[ƒ€(UŒ‚), –‚–@W’† Ô Whiz.wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c;3;–‚–@W’† Ô Whiz.wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c;–‚–@W’† Ô Whiz.wav ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
ƒTƒCƒNƒƒ“ƒiƒp[ƒ€(–½’†), Œõ•¬o Breath.wav;˜A‘±‘唚”­ 3;’´”š”­
ƒA[ƒNƒvƒƒ~ƒlƒ“ƒX(€”õ), ƒI[ƒ‰ã¸ Ô Breath.wav
ƒA[ƒNƒvƒƒ~ƒlƒ“ƒX(UŒ‚), _
•‚ãƒAƒbƒv Anime\Explode\EFFECT_BigExplode02.bmp • Breath.wav;_
•‚ãƒAƒbƒvI—¹ Anime\Explode\EFFECT_BigExplode02.bmp • Explode(long).wav
ƒA[ƒNƒvƒƒ~ƒlƒ“ƒX(–½’†), ˜A‘±•`‰æ Anime\Explode\EFFECT_SuperExplode[01-12].gif 80 3.6 1 Explode(Nuclear).wav
ƒGƒAƒXƒgƒ‰ƒCƒN(UŒ‚), ŽÀ’e”­ŽË Anime\Wind\EFFECT_WindCutter(Green)01.bmp 32 Whiz.wav Žc‘œ
ƒGƒAƒXƒgƒ‰ƒCƒN(–½’†), ˜A‘±•`‰æ Anime\Hit\EFFECT_Damage(Green)[01-05].bmp 64 0.5 5 Saber.wav
ƒGƒAƒŠƒAƒ‹(UŒ‚), –‚–@•úŽË —Î BeamSaber.wav
ƒGƒAƒŠƒAƒ‹(–½’†), —³Šª —Î;ƒNƒŠƒeƒBƒJƒ‹ŽaŒ‚
ƒGƒAƒƒXƒg[ƒ€(UŒ‚), ‚l‚`‚o—³Šª —Î
ƒGƒAƒƒXƒg[ƒ€(–½’†), —³Šª —Î Storm.wav;—Ž‰º;ƒ_ƒ[ƒW Crash.wav
ƒ‰ƒCƒgƒjƒ“ƒO(UŒ‚), ƒVƒ‡ƒbƒNƒr[ƒ€  Thunder.wav
ƒ‰ƒCƒgƒjƒ“ƒO(–½’†), ƒVƒ‡ƒbƒNƒr[ƒ€  Thunder.wav;•ú“d
ƒvƒ‰ƒYƒ}ƒEƒFƒCƒu(UŒ‚), –‚–@•úŽË  BeamSaber.wav
ƒvƒ‰ƒYƒ}ƒEƒFƒCƒu(–½’†), —Ž—‹ Â
ƒQƒCƒ‹ƒ‰ƒ“ƒT[(€”õ), -
ƒQƒCƒ‹ƒ‰ƒ“ƒT[(UŒ‚), ù•— ”’
ƒQƒCƒ‹ƒ‰ƒ“ƒT[(–½’†), ù•— ”’ Bazooka.wav
ƒ‰ƒOƒiƒuƒ‰ƒXƒg(UŒ‚), Œõ‘Å‚¿ã‚°  Beam.wav;‚l‚`‚o—Ž—‹  Thunder.wav
ƒ‰ƒOƒiƒuƒ‰ƒXƒg(–½’†), ‘å•ú“d Â
ƒOƒ‰ƒ“ƒXƒgƒŠ[ƒ€(UŒ‚), ‚l‚`‚oƒI[ƒ‰ —Î Storm.wav
ƒOƒ‰ƒ“ƒXƒgƒŠ[ƒ€(–½’†), ƒ_ƒ[ƒW Crash.wav
ƒAƒ“ƒ`ƒZƒvƒg(UŒ‚), ‰¹”g LaserGun.wav
ƒAƒ“ƒ`ƒZƒvƒg(–½’†), -
ƒ\ƒEƒ‹ƒuƒ‰[(UŒ‚), ŠgŽUƒr[ƒ€ • Whiz.wav
ƒ\ƒEƒ‹ƒuƒ‰[(–½’†), ƒ_ƒ[ƒW •;•ú“d
ƒVƒƒƒhƒEƒXƒsƒA(UŒ‚), ‹tŒÜ䊯 •;‘Å‚¿‰º‚낵 Anime\LightWeapon\EFFECT_LightSpear(Black)01.bmp 48 Whiz.wav
ƒVƒƒƒhƒEƒXƒsƒA(–½’†), ”­Œõ • Stab.wav;”ò–— • Glass.wav
ƒwƒ‹EƒQ[ƒg(UŒ‚), ‹tŒÜ䊯 •
ƒwƒ‹EƒQ[ƒg(–½’†), Œõ•¬o • Breath.wav
ƒzƒƒCƒgƒQƒwƒi(UŒ‚), –‚–@•úŽË ”’
ƒzƒƒCƒgƒQƒwƒi(–½’†), ”ò–— ”’ Glass.wav;Œõ•¬o ”’ Interference.wav;–‚–@•úŽË ”’ -.wav;–‚–@•úŽË ”’ -.wav;–‚–@•úŽË ”’ ‘å -.wav
ƒfƒXEƒXƒNƒŠ[ƒ€(€”õ), –‚–@w • BeamSaber.wav
ƒfƒXEƒXƒNƒŠ[ƒ€(UŒ‚), ‚l‚`‚oƒuƒ‰ƒbƒNƒz[ƒ‹ Roar.wav
ƒfƒXEƒXƒNƒŠ[ƒ€(–½’†), ”ò–— • WarShip.wav
ƒAƒrƒXEƒtƒH[ƒ‹(€”õ), –‚–@w • BeamSaber.wav ”w–Ê;uŠÔ•ÏŒ` Anime\Creature\EFFECT_Devil01.bmp;ƒI[ƒ‰ã¸ • FlyBy(High).wav
ƒAƒrƒXEƒtƒH[ƒ‹(UŒ‚), ‹}~‰º;“§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;@퓬ƒAƒjƒ_ŽÎ‚ß—Ž‚¿‹¤’Ê Anime\Common\EFFECT_GravityBall01.bmp 32 Explode(long).wav;“§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c ‰ðœ
ƒAƒrƒXEƒtƒH[ƒ‹(–½’†), –‚–@w • BeamSaber.wav;–‚–@W’† • ‘å Charge(High).wav;ƒI[ƒ‰ • Explode(long).wav
ƒJƒ‰ƒ~ƒeƒBƒuƒ‰ƒXƒg(€”õ), ƒI[ƒ‰ã¸ • FlyBy(High).wav
ƒJƒ‰ƒ~ƒeƒBƒuƒ‰ƒXƒg(UŒ‚), –‚–@•úŽË •
ƒJƒ‰ƒ~ƒeƒBƒuƒ‰ƒXƒg(–½’†), _
˜A‘±•`‰æ Anime\Beam2\EFFECT_HyperBeam(Black)[01-07] 80 2.1 4 BeamSaber.wav;_
˜A‘±•`‰æ Anime\Lightning\EFFECT_CU_HyperElectric(Red)[01-03].bmp 80 1.2 6 ThunderBolt.wav
ƒNƒƒbƒNƒ_ƒEƒ“(UŒ‚), –‚–@•úŽË •
ƒNƒƒbƒNƒ_ƒEƒ“(–½’†), –‚–@w Â;ƒI[ƒ‰ã¸  -.wav
ƒ_[ƒNƒ}ƒ^[(UŒ‚), —±ŽqW’† •
ƒ_[ƒNƒ}ƒ^[(–½’†), d—͈³k Charge.wav;•ú“d
ƒƒXƒgƒƒrƒEƒX(UŒ‚), ŽüˆÍ‰ñ“] Anime\Common\EFFECT_Particle(Black)01.bmp BeamSaber.wav;—±ŽqW’† • -.wav
ƒƒXƒgƒƒrƒEƒX(–½’†), ‘å•ú“d • BeamSaber.wav;d—͈³k Breath.wav
ƒ_[ƒNƒ}ƒ^[‰ü(UŒ‚), —±ŽqW’† •
ƒ_[ƒNƒ}ƒ^[‰ü(–½’†), d—͈³k Charge.wav;•ú“d
ƒeƒ“ƒyƒXƒgƒtƒH[ƒ‹(€”õ), ƒI[ƒ‰ã¸ “ Whiz.wav
ƒeƒ“ƒyƒXƒgƒtƒH[ƒ‹(UŒ‚), @퓬ƒAƒjƒ_‘Å‚¿ã‚°‰º‚낵‹¤’Ê ‘Å‚¿‰º‚낵 "Anime\Beam2\EFFECT_HyperBeam(Pink)" 96 Jet.wav
ƒeƒ“ƒyƒXƒgƒtƒH[ƒ‹(–½’†), ƒI[ƒ‰ “ Interference.wav;ƒtƒ‰ƒbƒVƒ… ”’ Explode(Nuclear).wav
‘jŽ~(ƒWƒFƒlƒVƒbƒNƒoƒŠƒA), ŒõƒoƒŠƒA
ƒJƒIƒXƒu ƒ‰ƒ“ƒh(UŒ‚), Œõ“ŠŽË ”’ EvilEve.wav
ƒJƒIƒXƒu ƒ‰ƒ“ƒh(–½’†), -
ƒtƒ@ƒ“ƒgƒ€ƒyƒCƒ“(UŒ‚), –‚–@•úŽË ”’
ƒtƒ@ƒ“ƒgƒ€ƒyƒCƒ“(–½’†), ƒI[ƒ‰ã¸ ”’ Roar.wav;Ž€_ -.wav
ƒtƒ@ƒ“ƒgƒ€ƒyƒCƒ“‰ü(UŒ‚), –‚–@•úŽË ”’
ƒtƒ@ƒ“ƒgƒ€ƒyƒCƒ“‰ü(–½’†), ƒI[ƒ‰ã¸ ”’ Roar.wav;Ž€_ -.wav
ƒAƒZƒ“ƒVƒ‡ƒ“(UŒ‚), ‰æ‘œ“Š‰º Anime\Common\EFFECT_Shine(White)04.bmp Whiz.wav
ƒAƒZƒ“ƒVƒ‡ƒ“(–½’†), –‚–@•úŽË ”’ Inori.wav
ƒVƒ‹ƒo[ƒ\[ƒ“(UŒ‚), ‚l‚`‚o”­Œõ ”’ ‘ŠŽèƒ†ƒjƒbƒg‚h‚c
ƒVƒ‹ƒo[ƒ\[ƒ“(–½’†), ”­Œõ ”’ -.wav;–‚–@•úŽË ”’ ‘å Explode(long).wav
## ‹@ŠB ##
ƒŠƒyƒA‹@”\, ‰ñ•œ–‚–@
Ÿr–Ń‚[ƒh, ƒI[ƒ‰ã¸ Ô
‚k‚–‚Q–h‰qƒ‚[ƒh, Œ‹ŠE —Î Transform.wav
‚`‚`ƒLƒƒƒ“ƒZƒ‰[(ŽÀ’e)(€”õ), -
‚`‚`ƒLƒƒƒ“ƒZƒ‰[(ŽÀ’e)(UŒ‚), ƒOƒŒƒl[ƒh
‚`‚`ƒLƒƒƒ“ƒZƒ‰[(ŽÀ’e)(–½’†), ”š”­;ƒ_ƒ[ƒW  -.wav
ƒhƒ“ƒL[ƒ~ƒTƒCƒ‹(UŒ‚), ƒ~ƒTƒCƒ‹
ƒhƒ“ƒL[ƒ~ƒTƒCƒ‹(–½’†), ˜A‘±”š”­ 3;‘唚”­
ƒAƒgƒ~ƒbƒNƒ~ƒTƒCƒ‹(UŒ‚), ƒX[ƒp[ƒ~ƒTƒCƒ‹;‚l‚`‚oƒI[ƒ‰ Ô Explode(Far).wav
ƒAƒgƒ~ƒbƒNƒ~ƒTƒCƒ‹(–½’†), ’´”š”­
ƒfƒBƒXƒ^ƒoƒ“ƒXƒOƒŒƒlƒCƒh, ‚l‚`‚oƒLƒƒƒmƒ“–C
ƒfƒBƒŒƒCƒLƒƒƒmƒ“, ‚l‚`‚oƒLƒƒƒmƒ“–C
ƒz[ƒ~ƒ“ƒOƒ~ƒTƒCƒ‹, ¬Œ^ƒ~ƒTƒCƒ‹ 4
‚xE‚rE‚b(UŒ‚), ”’•º‰ñ“]
‚xE‚rE‚b(–½’†), ’´‘Å
ƒoƒXƒ^[ƒŒ[ƒU[(€”õ), —±ŽqW’† ‰©;3;—±ŽqW’† ‰©;—±ŽqW’† ‰©;Œõ•¬o ‰©
ƒoƒXƒ^[ƒŒ[ƒU[(UŒ‚), ‚l‚`‚oƒr[ƒ€ ‰©
ƒoƒXƒ^[ƒŒ[ƒU[(–½’†), ˜A‘±”š”­ 3;‘唚”­
‚`‚`ƒLƒƒƒ“ƒZƒ‰[(€”õ), Œõ•¬o ”’
‚`‚`ƒLƒƒƒ“ƒZƒ‰[(UŒ‚), Œõ‘Å‚¿ã‚° ”’ EvilEye.wav
‚`‚`ƒLƒƒƒ“ƒZƒ‰[(–½’†), @퓬ƒAƒjƒ_Œõ‘Å‚¿‰º‚낵UŒ‚ ”’ FlyBy(High).wav;”­Œõ ”’ Flair.wav;•ú“d
ƒVƒ‡ƒbƒgƒKƒ“ƒŒ[ƒU[, ŠgŽUƒr[ƒ€ ”’
ŠgŽUƒŒ[ƒU[, ŠgŽUƒr[ƒ€ ”’
ƒnƒ“ƒ}[ƒuƒ‰ƒXƒg(€”õ), -
ƒnƒ“ƒ}[ƒuƒ‰ƒXƒg(UŒ‚), U‚艺‚낵
ƒnƒ“ƒ}[ƒuƒ‰ƒXƒg(–½’†), ’´‘Å;ƒ_ƒ[ƒW Crash.wav
ƒfƒXƒŒƒCƒW(UŒ‚), ƒƒbƒNƒIƒ“
ƒfƒXƒŒƒCƒW(–½’†), —±ŽqW’† ”’;’´ŽaŒ‚ AntiAirMissile.wav;5;’´”š”­
ƒWƒFƒmƒTƒCƒh(€”õ), —±ŽqW’† ‰©;3;Reload.wav;2;@퓬ƒAƒjƒ_‚Q‚v‚`‚xŽËoUŒ‚
ƒWƒFƒmƒTƒCƒh(UŒ‚), @퓬ƒAƒjƒ_•ú“d€”õ;‚l‚`‚oƒI[ƒ‰ ‰©
ƒWƒFƒmƒTƒCƒh(–½’†), –‚–@•úŽË ‰© -.wav;’´”š”­
•ú“d(UŒ‚), ‰öŒõü
•ú“d(–½’†), •ú“d
‰ñ•œ‘•’u, ‰ñ•œ–‚–@
—±Žq–C(UŒ‚), –‚–@•úŽË Ô Hittyuu.wav
—±Žq–C(–½’†), ƒ_ƒ[ƒW Hittyuu.wav.wav;ƒ_ƒ[ƒW -.wav;ƒ_ƒ[ƒW -.wav
‘oŒ•, ‘匕 “ñ“—¬
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ƒJ[ƒYƒuƒŒƒCƒh(UŒ‚), ‘åŽaŒ‚
ƒJ[ƒYƒuƒŒƒCƒh(–½’†), “‚’|Š„‚è;•ú“d
ƒI[ƒoƒ‹ƒnƒŠƒP[ƒ“(€”õ), —±ŽqW’† žò;Œõ•¬o žò -.wav
ƒI[ƒoƒ‹ƒnƒŠƒP[ƒ“(UŒ‚), ù•— žò Explode(long).wav
ƒI[ƒoƒ‹ƒnƒŠƒP[ƒ“(–½’†), ù•— žò Explode(long).wav;–‚–@W’† žò;˜A‘±”š”­ 3;‘唚”­
ƒGƒiƒW[ƒuƒ‰ƒXƒg(€”õ), —±ŽqW’† žò;Œõ•¬o žò -.wav
ƒGƒiƒW[ƒuƒ‰ƒXƒg(UŒ‚), ‚l‚`‚oƒr[ƒ€ žò Thunderbolt.wav
ƒGƒiƒW[ƒuƒ‰ƒXƒg(–½’†), ’†ƒr[ƒ€ žò -.wav;‘å“dŒ‚ Thunderbolt.wav
‹@e, “à‘ ƒKƒgƒŠƒ“ƒO
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ƒwƒ‹ƒtƒ@ƒCƒA, ‰Î‰Š•úŽË Ô Fire.wav
ƒI[ƒoƒ‹ƒLƒƒƒmƒ“(€”õ), Reload.wav
ƒI[ƒoƒ‹ƒLƒƒƒmƒ“(UŒ‚), ‚l‚`‚oƒr[ƒ€  Explode(Far).wav
ƒI[ƒoƒ‹ƒLƒƒƒmƒ“(–½’†), ˜A‘±”š”­ 3;‘唚”­
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ƒ`ƒƒƒtƒOƒŒƒlƒCƒh(–½’†), ‰Œ • Explode.wav
d‹@•€(€”õ), 5;Reload.wav
d‹@•€(UŒ‚), U‚艺‚낵
d‹@•€(–½’†), “‚’|Š„‚è WarShip.wav
ƒvƒ‰ƒYƒ}ƒ{[ƒ‹(UŒ‚), ‹…“d Beam.wav
ƒvƒ‰ƒYƒ}ƒ{[ƒ‹(–½’†), •ú“d
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ƒ‰ƒCƒAƒbƒgƒ`ƒƒ[ƒW(–½’†), ƒX[ƒp[ƒ^ƒbƒNƒ‹ “;ƒ_ƒ[ƒW “ Crash.wav
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ƒ‰ƒCƒAƒbƒgƒXƒ^[(€”õ), —±ŽqW’† “
ƒ‰ƒCƒAƒbƒgƒXƒ^[(UŒ‚), @퓬ƒAƒjƒ_“]ˆÚ Roar.wav
ƒ‰ƒCƒAƒbƒgƒXƒ^[(UŒ‚), ƒX[ƒp[ƒ^ƒbƒNƒ‹ “
ƒuƒŒƒCƒNƒLƒƒƒmƒ“(€”õ), —±ŽqW’† Â;3;—±ŽqW’† Â;—±ŽqW’† Â
ƒuƒŒƒCƒNƒLƒƒƒmƒ“(UŒ‚), ‘åƒr[ƒ€  Explode(Far).wav
ƒuƒŒƒCƒNƒLƒƒƒmƒ“(–½’†), ‘åƒr[ƒ€  Explode(Far).wav
‘SƒGƒlƒ‹ƒM[W’†(UŒ‚), Ž©”š
‘SƒGƒlƒ‹ƒL[W’†(–½’†), ˜A‘±”š”­ 3;‘唚”­
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—Ž‚Æ‚µŒŠ(–½’†), —Ž‰º Crash.wav
ƒ}ƒŠƒIƒlƒbƒg(UŒ‚), ƒj[ƒhƒ‹ƒŒ[ƒU[˜AŽË Swing(2).wav
ƒ}ƒŠƒIƒlƒbƒg(–½’†), ‰ñ“] 3;ƒ_ƒ[ƒW Crash.wav
“ËŒ‚, ‚l‚`‚oˆÚ“®ƒ^ƒbƒNƒ‹
ƒoƒXƒ^[ƒLƒƒƒmƒ“(€”õ), Reload.wav
ƒoƒXƒ^[ƒLƒƒƒmƒ“(UŒ‚), ”­Œõ  Explode(Far).wav
ƒoƒXƒ^[ƒLƒƒƒmƒ“(–½’†), ’´ƒr[ƒ€  Explode(Far).wav
ƒ_ƒuƒ‹ƒoƒXƒ^[ƒLƒƒƒmƒ“(€”õ), 3;Reload.wav
ƒ_ƒuƒ‹ƒoƒXƒ^[ƒLƒƒƒmƒ“(UŒ‚), @퓬ƒAƒjƒ_—±ŽqW’†€”õ Â;”­ŽË˜A‘±•`‰æ Anime\Beam\EFFECT_2MBeam(Blue)[01-05].bmp 96 3.5 1 Explode(Far).wav
ƒ_ƒuƒ‹ƒoƒXƒ^[ƒLƒƒƒmƒ“(–½’†), ”­ŽË˜A‘±•`‰æ Anime\Beam\EFFECT_2MBeamHit(Blue)[01-05].bmp 96 3.5 1 -.wav;ƒI[ƒ‰  Explode(Far).wav
ƒMƒKƒ“ƒgƒvƒŒƒX(UŒ‚), ‘åŽaŒ‚
ƒMƒKƒ“ƒgƒvƒŒƒX(–½’†), —§‚¿ŒÅ‚ß Crash.wav;ƒ_ƒ[ƒW Crash.wav
ƒŠƒoƒCƒoƒ‹ƒr[ƒ€(Žg—p), @퓬ƒAƒjƒ_•KŽEŒõüUŒ‚  Bubble.wav
ƒŠƒoƒCƒoƒ‹ƒr[ƒ€(”­“®), Œõ•¬o  Bubble.wav
ƒGƒŒƒNƒ[(€”õ), •ú“d
ƒGƒŒƒNƒ[(UŒ‚), ‘åŽaŒ‚ “ñ“—¬
ƒGƒŒƒNƒ[(–½’†), ˜AŽaŒ‚;•ú“d
ƒ_ƒuƒ‹ƒiƒbƒNƒ‹(UŒ‚), @퓬ƒAƒjƒ_ƒXƒsƒ“ŠJŽn ”’
ƒ_ƒuƒ‹ƒiƒbƒNƒ‹(–½’†), ˜A‘Å Punch.wav
ƒuƒ‰ƒ“ƒXƒ}ƒbƒVƒ…(UŒ‚), ƒX[ƒp[ƒ^ƒbƒNƒ‹ Ô Jet.wav
ƒuƒ‰ƒ“ƒXƒ}ƒbƒVƒ…(–½’†), ƒX[ƒp[ƒ^ƒbƒNƒ‹ Ô Jet.wav;˜A‘±”š”­ 3;‘唚”­
ƒnƒ“ƒ}[ƒiƒbƒNƒ‹(€”õ), •ú“d
ƒnƒ“ƒ}[ƒiƒbƒNƒ‹(UŒ‚), U‚艺‚낵
ƒnƒ“ƒ}[ƒiƒbƒNƒ‹(–½’†), ”šŒ‚
ƒnƒCƒp[ƒŒ[ƒU[(€”õ), —±ŽqW’† žò
ƒnƒCƒp[ƒŒ[ƒU[(UŒ‚), Ž‘±ƒr[ƒ€ žò
ƒnƒCƒp[ƒŒ[ƒU[(–½’†), ˜A‘±‘唚”­ 3;‘唚”­
ƒnƒCƒp[ƒA[ƒ€ƒVƒ‡ƒbƒg(€”õ), —±ŽqW’† Â;‘å•ú“d Â
ƒnƒCƒp[ƒA[ƒ€ƒVƒ‡ƒbƒg(UŒ‚), ’´ƒr[ƒ€  Explode(Far).wav
ƒnƒCƒp[ƒA[ƒ€ƒVƒ‡ƒbƒg(UŒ‚), ’´ƒr[ƒ€  Explode(Far).wav;’´”š”­
ƒnƒCƒp[”g“®–C(€”õ), —±ŽqW’† ‰©;3;—±ŽqW’† ‰©;—±ŽqW’† ‰©;Œõ•¬o ‰©
ƒnƒCƒp[”g“®–C(UŒ‚), ‚l‚`‚oƒr[ƒ€ ‰©
ƒnƒCƒp[”g“®–C(–½’†), ˜A‘±”š”­ 3;‘唚”­
ƒr[ƒ€, ¬ƒr[ƒ€ —Î
ƒr[ƒ€W’†–C‰Î, ƒ`ƒF[ƒ“ƒKƒ“ —Î -.bmp 16
## –‚•¨ ##
—Ž—‹, —Ž—‹ Â
[‰“‚©‚ç‚ÌŒƒk(UŒ‚), ‚l‚`‚o’nk;‚l‚`‚o‰Œ žò -.wav
[‰“‚©‚ç‚ÌŒƒk(–½’†), -
ƒTƒ“ƒoEƒfEƒyƒ“ƒO[(UŒ‚), ‚l‚`‚oƒr[ƒ€  Sharara.wav;‚l‚`‚oƒr[ƒ€ —Î Sharara.wav;‚l‚`‚oƒr[ƒ€ Ô Sharara.wav
ƒTƒ“ƒoEƒfEƒyƒ“ƒO[(–½’†), -
ƒiƒ}ƒYƒVƒ‡ƒbƒN(UŒ‚), ”’•º•Ší
ƒiƒ}ƒYƒVƒ‡ƒbƒN(–½’†), ‘ÅŒ‚;•ú“d
ƒJƒWƒLƒ_[ƒc(UŒ‚), ”’•º•Ší
ƒJƒWƒLƒ_[ƒc(–½’†), ƒ_ƒ[ƒW Stab.wav
ƒJƒWƒLƒXƒg[ƒ€(UŒ‚), ŽaŒ‚—•‘
ƒJƒWƒLƒXƒg[ƒ€(–½’†), —‘Å Stab.wav;”ò–— Ô -.wav
ƒtƒ@ƒCƒiƒ‹ŒãŒõ(€”õ), —±ŽqW’†  Charge.wav;2;—±ŽqW’†  -.wav;—±ŽqW’†  -.wav;–‚–@w  -.wav
ƒtƒ@ƒCƒiƒ‹ŒãŒõ(UŒ‚), ‚l‚`‚oƒr[ƒ€ Â
ƒtƒ@ƒCƒiƒ‹ŒãŒõ(–½’†), ”ò–—  Inori.wav
–²—V‰Œ(UŒ‚), ‰Œ•¬ŽË ”’
–²—V‰Œ(–½’†), ‰Œ•¬ŽË ”’;ƒ_ƒ[ƒW Inori.wav
ƒ~ƒXƒgƒXƒg[ƒ€(UŒ‚), ‚l‚`‚o‰Œ ”’ Storm.wav
ƒ~ƒXƒgƒXƒg[ƒ€(–½’†), -
‰H‚΂½‚«(UŒ‚), ‚l‚`‚o‹­•— Storm.wav
‰H‚΂½‚«(–½’†), -
K”ö(UŒ‚), ‚È‚¬•¥‚¢
K”ö(–½’†), ƒ_ƒ[ƒW Crash.wav
Šš‚Ý•t‚«, Šš‚Ý•t‚«
“¥‚ݒׂµ(UŒ‚), ‹}~‰º
“¥‚ݒׂµ(–½’†), ‹}~‰º;ƒ_ƒ[ƒW Crash.wav
‰Î‰ŠƒuƒŒƒX, ‰Î‰Š•úŽË Breath.wav
‚oEƒGƒNƒXƒvƒ[ƒWƒ‡ƒ“(€”õ), –‚–@w Ô Whiz.wav
‚oEƒGƒNƒXƒvƒ[ƒWƒ‡ƒ“(UŒ‚), –‚–@•úŽË Ô;‚l‚`‚oƒI[ƒ‰ Ô Explode(Far).wav
‚oEƒGƒNƒXƒvƒ[ƒWƒ‡ƒ“(–½’†), ˜A‘±‘唚”­ 3
‹zŽûUŒ‚(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
‹zŽûUŒ‚(–½’†), ‘ÅŒ‚ Punch.wav;‹zŽû Â
‹¤–”g(UŒ‚), –‚–@•úŽË Ô Hittyuu.wav
‹¤–”g(–½’†), ƒI[ƒ‰ã¸ Ô Inori.wav
ƒGƒ“ƒ[ƒ‹ƒŠƒ“ƒO(UŒ‚), ŽÀ’e”­ŽË Map\EFFECT_Circle(Yellow)01.bmp 24 BeamShot.wav
ƒGƒ“ƒ[ƒ‹ƒŠƒ“ƒO(–½’†), ”ò–— ‰© BeamCoat.wav
## ‰e‚Ì‘ ##
–»ŠE”g(UŒ‚), ‚l‚`‚o‰Œ • Inori.wav
–»ŠE”g(–½’†), ƒ_ƒ[ƒW • Inori.wav
•²ÓŒ‚(UŒ‚), ‘åŽaŒ‚
•²ÓŒ‚(–½’†), ƒ_ƒ[ƒW Shock(low).wav
‘o•²ÓŒ‚(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp Jet.wav;‘åŽaŒ‚ “ñ“—¬
‘o•²ÓŒ‚(–½’†), ˜A‘±•`‰æ Anime\Explode\EFFECT_Explode[01-12].bmp 64 3.6 1 Shock(low).wav
Œƒ_‚Ì“S’Æ(€”õ), –‚–@W’† Ô Roar.wav;‰Š Ô -.wav
Œƒ_‚Ì“S’Æ(UŒ‚), ‹}~‰º
Œƒ_‚Ì“S’Æ(–½’†), “Ë‚­•Ší‹}~‰º Anime\Common\EFFECT_SonicBoom(Red)01.bmp Jet.wav;’´”š”­
—ù–‚™ôšK(Žg—p), —±ŽqW’† Ô Whiz.wav
—ù–‚™ôšK(”­“®), ‰Š Roar.wav
–‚Šá(UŒ‚), @퓬ƒAƒjƒ_”­Œõ€”õ Ô
–‚Šá(–½’†), Ž×Šá‰ð•ú • Ô ‘å BeamSaber.wav;•ú“d
—‹µƒEƒxƒ‹ƒf(€”õ), •ú“d
—‹µƒEƒxƒ‹ƒf(UŒ‚), U‚艺‚낵;–‚–@•úŽË  BeamSaber.wav
—‹µƒEƒxƒ‹ƒf(–½’†), @퓬ƒAƒjƒ_—Ž—‹UŒ‚ Â;@퓬ƒAƒjƒ_—Ž—‹UŒ‚ Â;—Ž—‹ Â
–‘„ƒXƒ“ƒ‰ƒX[ƒA(€”õ), Œõ•¬o žò -.wav
–‘„ƒXƒ“ƒ‰ƒX[ƒA(UŒ‚), –‚–@•úŽË žò;Î’Œ Sword.wav;Î’Œ Sword.wav;Î’Œ Sword.wav
–‘„ƒXƒ“ƒ‰ƒX[ƒA(–½’†), ˜AŽaŒ‚;˜AŽaŒ‚;˜AŽaŒ‚
–‚‘„ƒAƒVƒ…ƒ^[(€”õ), –‚–@W’†  Roar.wav;‘å•ú“d  -.wav
–‚‘„ƒAƒVƒ…ƒ^[(UŒ‚), ‹}~‰º;“§–¾‰» ‘ÎÛƒ†ƒjƒbƒg‚h‚c;@퓬ƒAƒjƒ_ŽÎ‚ß—Ž‚¿‹¤’Ê Anime\Weapon\EFFECT_Dabou01.bmp Jet.wav ”½“]
–‚‘„ƒAƒVƒ…ƒ^[(–½’†), ƒI[ƒ‰ žò MicroMissile.wav
ƒuƒŒ[ƒhƒlƒbƒg(UŒ‚), ƒj[ƒhƒ‹ƒŒ[ƒU[˜AŽË ”’ Chaff.wav
ƒuƒŒ[ƒhƒlƒbƒg(–½’†), Œˆ‚߉摜 Anime\MapBeam\EFFECT_360Beam(White)06.bmp 32 Chaff.wav;ƒ_ƒ[ƒW ”’ Whip.wav
Ž×ˆ«‚ÈŒQ‚ê(UŒ‚), —±Žq•¬ŽË • Chaff.wav
Ž×ˆ«‚ÈŒQ‚ê(–½’†), —±Žq•¬ŽË • Search.wav
Ž×Šá(UŒ‚), @퓬ƒAƒjƒ_”­Œõ€”õ —Î
Ž×Šá(–½’†), ”­Œõ —Î;•ú“d
‹z¹ƒNƒuƒŠƒG(UŒ‚), –‚–@•úŽË  EvilEye.wav;ƒƒKƒVƒ‡ƒbƒNƒr[ƒ€ Â
‹z¹ƒNƒuƒŠƒG(–½’†), ƒƒKƒVƒ‡ƒbƒNƒr[ƒ€ Â;‘å•ú“d Â
ƒtƒŠƒ…[ƒh(UŒ‚), ŽÀ’e”­ŽË Anime\Bullet\EFFECT_Venom01.bmp Chaff.wav
ƒtƒŠƒ…[ƒh(–½’†), ”ò–— —Î Bubble.wav
ƒI[ƒ‹ƒƒ“ƒtƒŠƒ…[ƒh(UŒ‚), ‰Î‰Š•úŽË —Î Shower.wav
ƒI[ƒ‹ƒƒ“ƒtƒŠƒ…[ƒh(–½’†), ‰Î‰Š•úŽË —Î Shower.wav;2;”ò–— —Î Bubble.wav
ƒf[ƒ‚ƒ“ƒNƒƒE(UŒ‚), U‚é•Ší“ËŒ‚ -.bmp
ƒf[ƒ‚ƒ“ƒNƒƒE(–½’†), ’ÜŒ‚ • -.wav;ƒ_ƒ[ƒW • Crash.wav

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